MESA PRIME JUST GOT BETTER (AGAIN) AFTER JADE SHADOWS UPDATE

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#gaming #mmorpg #warframe #mesaprime #warframegameplay

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She is better because now you can add Jade's ability on Mesa.

The way that the ability works (in case you don't know yet) where your camera looks this is were you cast the debuff of the ability.

Striping Armor (no need to build corrosive anymore)

Applying Slow.

Applying Heat Status (Useful for Topaz Archon Shards with the effect when you kill enemies affected by heat status you gain critical Chance on secondary weapons, ALSO you can now Proc Archon Vitality)

So LITERALLY you just need to Build her regulators for Either Viral+Radiation OR Blast+Radiation

(Radiation comes from Accelerated Isotope mod)

savitargodfspeed
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It doesn't count towards the Gun and Blade perk because the Regulators are treated as secondary weapons...? It was a bug that kills with Mesa's Regulators would proc Gun and Blade. they patched that in 36.0 when Jade Shadows dropped and it says it in the patch notes that were posted on 6/18/24.

Kryed.
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how are you getting a max 240% buff from Secondary Outburst ? with Corrupt Charge, Covert Lethality, and the 20 from the dagger itself with a built up Gun And Blade thats only 190 ? which is a x10 combo only giving 200% CC and CD. you need the extra 40 to make a topaz build worth it. without you need to run 2 more topaz shards for enough CC to red crit. but thats sacrificing the 2 green full strip which i dont think is very worth it especially at high level activities.

Quickotic
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You dont run hornet strike as when the damage ramps up it comes with its own hornet strike so it doesnt scale as well so replace it with a faction mod or your own choice of damage.

knowvoid
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I’ve tried the green shards on Mesa. You kill stuff too quickly to apply 14 stacks of corrosion. I have a completely different build, dump efficiency cause I don’t need it and add range for her 2. I can’t die, kill everything in sight waaaay too fast. It’s awesome

beej
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Can anyone else explain the red crits to me? I did literally everything I could to get more crit chance, and I got only, exactly hitting all orange crits. I had, 300 from x5 tau Topaz shards, 180 from prime pistol crit mod, 220 crit from x11 melee combo counter, 240 if I did a few finishers and used the initial combo arcane. But let’s consider 220 for now. That’s 700% crit, which multiplied by the 25% base crit, is 25x8 which is 200% total crit. Exactly all orange crits. How could I get another 300% total crit to reach full reds?? Arcane avenger I can’t do or it would replace my 120% fire rate arcane and even so I’m still missing something like 170% crit chance or so. ??

nikkosmit
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A few points to make:
First is Mesa's Waltz with Amalgam Barrel Diffusion on your secondary (not Peacemaker) so that you roll much faster and further to make it much more comfortable.
Then there's Preparation. It should be leveled up to 8. The extra mod capacity plus the default starting energy will always be enough to get max or enough under max to make it worth never leveling one of these mods to 10. That's if it's worth using instead of just using yellow shards to do the same thing.
Then I agree with another comment I saw that you could benefit from using Archon Flow with the cold modding.
Also, Mesa's default polarity for aura slot matching Pistol Amp makes it not worth changing for me. Not that there isn't benefit, but that it's not enough benefit to outweigh just using that aura.

Other than those few things, pretty good build and tips

gothfalcon
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I have to disagree with not using Mesa waltz. Especially with choosing preparation over it. If you have nourish on, you don’t need preparation. Especially if you have that much ability strength. You have energy restores. It won’t hurt to take two seconds to activate nourish and use a restore, or even use zenurik with nourish.

I just never liked preparation. Like the description suggests. it’s ONLY good for the start of the mission. If you doing a quick capture, ok. Whatever. I just find that mod not worth it. I would rather use one of the lua mods or something. Mesa waltz and rolling guard is god tier. Especially in duviri circuit.

DAMONIC_SCREAM
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You don't need a riven for torid, just the condition overload mod on it with blast electric or toxin or radiation is enough

iamhugry
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status chance on regulators is never worth it

noah-xvij
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Why dont you use Archon Flow instead of Primed Flow when modding for cold? That should be free energy and helps a lot

pacevfx
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I haven't thought about using cold on her regulators. My current build is corrosive heat. That's because I use regulators to prock cascadia flare for +480% raw damage. Nourish, energize, max strength mesa. (I dont mind using Zen at the beginning of longer sessions, and shield gating keeps me alive). Ideally, I would have 5 orange shards going for crit chance. Thoughts on if the raw damage would outweigh the crit damage bonus?

ghostvariant
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Preventing kids from saying "first" or some shi-

yeeeetlord
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Arcane avenger, and arcane blessings for extra health, i use maxed out combat discipline, that helps with arcane avenger and nourish, have a cats eye and 5 tau forged orange gummy for that sweet 375 crit chance increase and you'll be seeing red crits more often. I wish i had maxed out before they fixed ceramic daggers gun and blade because when I tested it, it was a guaranteed red crit. Yes they fixed gun and blade. But again if youre doing quick missions, dont bother gun and blade cause you aint even gonna reach 100 kills with primary now, but do it in long runs

IsItFate
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I’m more curious about your mesa fashion, color palette reveal pls

SundAisukE
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I did something similar. My only major disagreement is with Waltz. It's hands down my favorite augment in the game, because it fixes my biggest grievance with her, which is being rooted in place. You can make minor positioning adjustments WITHOUT having to cancel and recast (which is annoying). It's cumulatively saved me a ton of time and lost damage. The only downside is losing the cool shooting animation, but interrupted damage trumps aesthetics.

I also don't understand the cold mod. I tried that but it seemed pointless. Dead enemies are the slowest enemies; they die too fast to lose damage trying to show them. Just my experience but maybe I did something wrong. I also some find I don't need preparation at all due to regen. All warframes should start every mission with full energy anyway. You should be going in fresh. It makes no sense you start off low, and it's plainly just another way, to make an already convoluted system moreso.

I've seen a lot of videos about red crits and whatnot, but they're always some really off the wall build, that requires too much maintenance. (I have no interest in meleeing to get higher damage with guns. It's annoying and tedious.) Furthermore, I realized a long time ago red crits do not necessarily equal good or viable. I've had red crit builds that do way less damage than yellow crit builds. So red crits aren't everything.

therightperspective
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Put an unranked waltz to save on capacity and somersault around for mobility. Learned this by accident. It's so awesome esp in circuit w crit dmg on roll decree. Try it youll love it!

Killa_Mattic
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Thanks for that but how do you get rid of the circle on the 4? I tried different color but it's always a bit annoying to me. Please 👏

Would_he_be_Manbat_Manbat_Man
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I have a question that has been in my head for a while.
My torid has 132% critical chance
It has corrosive and blast as its elements on modding
I have a companion that’s modded for cold priming
Why does my torid sometimes go from basic yellow with a chance of orange, to guaranteed orange with a chance of red, to guaranteed red with a chance of one or two !’s?
I don’t have a riven and my cold primer can’t prime fast enough even with duplex
I only seem to get this a lot more often with mirage, and the arcanes also have nothing to do with crit chance.

gogetsomevitamind
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Silly question, but what in the build guarantees the heat status in order to increase the critical chance using topaz archon shards?

raphaelmacedo