Stalker [S2FM]

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Just a quick video I put together in a couple of hours with TheParryGod and Sterling's new model.

First time seeing the channel? I'm HALF PEEPS (aka peeps4321 or Samuel). I make video game animations here on YouTube, mainly using SFM (Source Filmmaker, animation software running on Valve's Source game engine) and S2FM (Source 2 Filmmaker, the updated version of SFM running on Valve's Source 2 game engine). Most of my videos are related to Valve Software (mainly Half-Life and Portal) but don't be surprised if another franchise pops up occasionally. Starting YouTube back in 2013, in 2020, I hit my first 1,000 subscribers (took me long enough, I know...) and subsequently hit 10,000 in 2021. My ultimate goal is to reach 100,000 subscribers. As unrealistic as that may be, I would love it if you subscribed and joined me on this journey! I hope you enjoy the content!

Half-Life is a series of first-person shooter (FPS) games developed and published by Valve. The games combine shooting combat, puzzles, and storytelling. The original Half-Life, Valve's first product, was released in 1998 for Windows to critical and commercial success. Players control Gordon Freeman, a scientist who must survive an alien invasion. The innovative scripted sequences were influential on the FPS genre, and the game inspired numerous community-developed mods, including the multiplayer games Counter-Strike and Day of Defeat. Half-Life was followed by the expansions Opposing Force (1999), Blue Shift (2001), and Decay (2001), developed by Gearbox Software. In 2004, Valve released Half-Life 2 to further success, with a new setting and characters and physics-based gameplay. It was followed by the extra level Lost Coast (2005) and the episodic sequels Episode One (2006) and Episode Two (2007). The first game in the Portal series, set in the same universe as Half-Life, was released in 2007. Over the following decade, numerous Half-Life games were canceled, including Episode Three, a version of Half-Life 3, and games developed by Junction Point Studios and Arkane Studios. In 2020, after years of speculation, Valve released its flagship virtual reality game, Half-Life: Alyx. Set before Half-Life 2, players control Freeman's ally Alyx Vance in her quest to defeat the alien Combine.

Portal is a series of first-person puzzle-platform video games developed by Valve. Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility. Most of the tests involve using the "Aperture Science Handheld Portal Device" – the "portal gun" – that creates a human-sized wormhole-like connection between two flat surfaces. The player-character or objects in the game world may move through portals while conserving their momentum. This allows complex "flinging" maneuvers to be used to cross wide gaps or perform other feats to reach the exit for each test chamber. A number of other mechanics, such as lasers, light bridges, tractor funnels, and turrets, exist to aid or hinder the player's goal to reach the exit.

𝗧𝗵𝗲 𝗧𝗲𝗮𝗺:
Sargentdavido (datguydafydd)
Pointlessbrdcst
Tomthebom8
EmeraldAce
Jorge

𝗕𝗮𝗻𝗻𝗲𝗿 𝗮𝗻𝗱 𝗘𝗺𝗼𝘁𝗲𝘀:

Thanks to Harry101UK for putting up with me when I have SFM technical questions.

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Just a quick video I put together in a couple of hours with TheParryGod and Sterling's new model. Remember to subscribe if you enjoyed! We are trying to hit 20k <3

HALFPEEPS
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''Basically, if you're in the wrong place at the wrong time, you'll turn into a Stalker.''

CharaVader
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When I got to play Half Life 2, I finally understand what they were, who they were, so many of them, I feel bad about killing them but I must put them out of their misery.

shadydaemon
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the combine feeds popeye's biscuits to those who become stalkers

slav
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"this is what happens to you when you dont crap"
great video man keep up the good stuff!

akjack_hd
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Gosh I need to really learn this stuff... so many relatively simple scenes and assets... but you still manage to blow us away by mixing in your sound and cinematic skills!
Imagine what you'd be able to do with a whole studio team at your whim... i'd venture you'd be able to make AAA quality movies!

Validatormaybelater
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If anyone ever needed a reminder that the Half Life universe is a horror genre... look no further than the Stalkers.

Zekiran
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I'm simultaneously relieved and disappointed that there wasn't a Stalker scream jump-scare.

gameaddict
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"This is more than anyone can bear... but we will persevere" - The Sewer Vortigaunt

CelestialTrailblazer
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Wow - you connected the edges. This emphasizes the cruelty of the combine, treating humans as parts or machines - great work! True vibe of "Raising the bar"

lambdarokh
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of _course_ they remember. it wouldn't be a punishment if they didn't.

the-letter_s
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I wish there was more to this, maybe like a story that shows what stalkers do at the citadel, and/or a stalker remembering life as a regular human, and trying to get revenge against the combine (maybe by shutting down some of the citadel's power?).

TheGreatHalberd
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Half life:citadel will probably be about alyx finding out what happens to you if you resist.

denifnaf
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All that instrospection to later over hear Alyx's "zombine" joke.

baifomet
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This somehow gave me chills, perfect short!

leduc
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Damn that is the coolest stalker model very cool

justsomeramdondude
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It really shows how dark it all is, I love half life 2, one of the best storys ever written

smallcheesebread
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i love how you can faintly hear the distorted trumpet file

handlenottaken
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This is super cool! Can't wait for more leaked Citadel footage!

sirguinea
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The existance must be purged from the Combne

Wilhelmification