FaceIt Rig in 5 minutes⭐ EASY! (Blender addon)

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If you have any questions about the setup, in this 4 minute video you can see how to use FaceIt in a standard human face or a #3d #anime model.

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just got this addon, turns like 3 hours of work into 10minutes! so good ;3

zedxspecturm
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Can you show us how to align the eye landmarks to get a perfect blink shapekey? Also, I need help to get a perfect jaw open shapekey so can you show us how to align the landmark for that area as well? Any tips you can spare for landmark placement for those areas, especially the eye landmarks?

kat
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Thanks for the video quick question when generating you anime faces with Ai how do you get the characters face perfectly straight for blender are you using a lori or something else to make it perfectly straight so you can model it in blender?

imlostgaming
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Can you rig with Faceit and export the character as FBX to use in UE5 using ARKit morph targets?

AdamRussell
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I configure the landmarks from the front, but for some reason I can't project to edit them laterally. Any ideas?

luismbdesign
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The mesh distribution on the face seems like it can't do smooth and real face animation...maybe I was wrong.

yuan.pingchen
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Hello. I start working, but I don’t have anything in the Assign Vertex group

gc_show
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Hi. Had a question. My character has 1 to 90 morph targets. On keyframe 0 there is the base character and The first morph target corresponds to animation keyframe # 1 going upto 91 for each of the corresponding morph targets. My question is how can I automatically bake All the 91 morph targets to the keyframe so my program can reimport it with all the morph targets. Also I may have more than 91 keyframes if I need to incorporate a few custom morph targets. So my requirement to bake more than 91 keyframes may arise too. Many many thanks for considering.

Also why did you remove the keyframes after the morph target were set?

vivektyagi
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how do u add it to blender. I did the usual add-ons and it said successful but I dont see the faceit tab

robbycrawford
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Faceit works terribly with anime proportions

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