Dying Light 2: 10 Things The Game DOESN'T TELL YOU

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Dying Light 2 (PC, PS5, PS4, Xbox Series X/S/One) is an open world parkour zombie game with a lot of things to learn. Here are some tips for jumping in.
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For durability, there’s a charm that will apply 500 durability, since you can always apply charms, this makes the weapon last as long as you want.

PigletShady
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Seeing how much Techland supported the first game, Dying Light 2 will be around for a long while.
Edit: Yes we get it. "It didn't age well." I was disappointed too. I had high hopes, the night time was garbage and story was less than mediocre.

jollycooperation
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There is actually a developer charm called “korek” in reference to the korek machete from dying light 1. It gives you unlimited repair. You can find the charm in the developer room in Dying light 2 after sitting at the table in all 4 spots and a note appears for it. There’s also a finger gun in the other room. But this charm has +500 durability repair so added onto a weapon it adds 500 repair to the health of the weapon and you can keep applying it over and over to in turn “repair” the weapon an unlimited amount of times. Enjoy!

TheTrueGrimReaper
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The best infected trophy farming that I've found was standing in the entrance to a metro that you have unlocked. Similar to the truck, it choke-points the infected. The only difference is that the metros have UV lights to protect you from getting completely overwhelmed, especially at chase level 3 and 4 when Volatiles come out to play

MSLAM_I_Am
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That lock picking upgrade sounds like a godsend. If it’s anything like the first game you’ll have hundreds of lock picks, so “spending” the extra pick to instantly open seems like it’s cutting out an inconvenience, which is all lock picking was in the first game, for the most part.

stanettiels
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Damn, the item drops don't look like cocaine packages anymore lol

dainbramage
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I’m loving the game so far, it’s just a bummer you can’t throw your weapons anymore. In the first game I had so much fun throwing machetes into zombies’ faces. I’d throw the machete to stun them for a sec. Then run at them with my katana, do that stepping vault move, 180 in the air and activate the drop attack move. It was soooo satisfying.

bringeroflight
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you missed two big ones that I found very helpful. honestly don't remember if they were mentioned in a tutorial but I stumbled across these actions on my own..
1. if you're playing with a controller, pressing Y or Triangle will make you spin 180 degrees instantly. you can do this while running. and if you HOLD that button you will keep running forward and look over your shoulder. and using a throwable weapon while looking over the shoulder will throw it behind you while being chased.
2. if you're looking straight down at the ground or an enemy on the ground and you use the "Kick" action, you will do a soccer kick instead of a heel kick.
(and a hot tip for the howlers at night would be to shoot them in the head with an arrow from the roofs and then go to collect the trophies after you've cleared the area out.

willybe
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Having played about 6hours tonight with my friends, I will say this game feels like Dying Light in a very good way! Playing coop with friends was an absolute blast tonight and the most I have laughed/shrieked while playing in a long time.
Some silly bugs here and there but nothing game breaking so far.
If you are looking for an amazing story, probably not the game for you. But the core zombie killing, parkour free running mechanics feel right at home after about an hour of playing.

ManbearpigX
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The only thing I absolutely hate so far about the game, is that you can’t really *fully* customize the HUD like they said. For example, when you get chased, you have these red signals in the middle of the screen to show u where the enemies are and it’s so disappointing and annoying that u can’t turn that off. I truly hope that they patch this as soon as possible. But I absolutely love the rest of the game so far. Also hope in a patch for the performance mode cause the resolution is just way too low

rapcyll
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I find the game more enjoyable if you take your time and actually free roam. It's an open world game, and you'll get just as much, if not more value out of it if you explore the world and do other things besides grind story missions back to back.

PotatoeJoe
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At number 8 ( 3:23 ) if you've found the secret dev room, you can also use the korek charm to fully repair your weapon with just one rare infected trophy, don't forget that you can replace charms, unlike mods, so you can keep on repairing your weapon as long as you have some rare infected trophies to apply the korek charm.

thatcontentperson
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Seeing all these dying light 2 vids really just reminds me of how freakin great the first game was and still is to this day. Looks amazing on the PS4.

aiyachristian
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Stamina, throwing knives and lock picks….got it! Thanks for the tips Falcon 👍

azuregiant
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I’ve played the game for 12 hours and so far it’s an excellent game. Everybody talks about how bad the story and writing is but honestly is not THAT bad. Its not the last of us levels of writing but I definitely expected worst after watching all the reviews. It’s not amazing but it’s definitely serviceable at least for me. The gameplay is fun. There are some bugs and I’ve even seen some screen tears on PS5 but very rarely. Nothing game breaking. So far I give this game a solid 8

lRedBaronl
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Actually there is a way to keep your weapon durability up all the time, there’s a Easter egg that gives you a charm called the Korek charm that gives you +500 durability, you can always take it off and put it back on when ever low

jojo_thej
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Watching this while trying to stay awake for the game to unlock on steam

Elsinnombre-ezdn
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I value your honest and transparant communication. Been following the channel for atleast 4 years now. Happy to say i've learned alot about the game industry. Thanks for just being a nice cool channel without political bs.

sethbarroo
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for the uncommon infected tip, I find it's always easiest to farm them by going into the nightitme loot caves in the day, then they're all grouped up already

Nullphoric
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I came directly from Dying Light 1 to Dying light 2 so gameplay feel of DL1 was very fresh in my mind when i started playing DL2. Personally DL2 feels like it's missing something that the first one had, i just can't quite put my finger on it. Besides that DL1 felt a lot more fluid and natural to play in DL2 it feels kinda clunky and awkward at times, i hope that will change with patches cause otherwise i think DL2 looks to be a great game

NoodleVerse
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