PLAY BETTER than 90% of CASTERS in MYTHIC+

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0:00 - Pre-pull
1:56 - Using defensives
3:40 - Movement speed
4:40 - Overlapping nameplates and target choice
5:46 - Proactive positioning
6:51 - Dealing with mechanics
8:55 - Crowd control
10:23 - Overcapping resources
11:20 - Offensive cooldowns
12:24 - Dealing damage while on the move
14:11 - Interrupts

#skillcapped #worldofwarcraft #dragonflight

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So... don't stand too far away, unless it's better to stand far away.
Make sure to use my cooldowns, but not necessarily ASAP.
Move into position so I don't find myself needing to get into position.
Be ready to interrupt, but save my interrupt for when it's better.
Got it. Glad I watched.

dant
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Logging a run and recording it with shadowplay/obs or something is also a great way to see where CDs could have been used more optimally and then you can make a mental note for the next time to hold the major till that point. I would love to see a follow-up to this video explaining how to approach the transition of back-seating ones own run/performance to actually applying these insights in the game.

WildFayah
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Just useing your offensive cooldowns when theyre up is much better advice to your average key runner than telling them to save it for a big pack.
Most noobs will hold their cds way too long and end up useing them half as many times overall as they could have.

hunternewberry
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7:25 "Fortunately, this time, everyone was able to evade the attack"
- Pally being yeeted in the background

rheonate
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As a boomkin main this was very helpful!

Revanthyr
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It warms my heart to know that i already knew all of the advices cited in this video

caioreis
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Sjele is bonkers. Sad to not see him on lock much anymore but their quality of life and utility in M+ is just miles behind these days

Malavander
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This should say play better than 90% of the casters in coordinated groups lol . I been in so many pugs where there is no timer no coordination and it makes things way different . This is what their perspective will never be like the “ regular “ community perspective . The other things are useful but some of this just isn’t practical in pugs . Different pug tanks pull all kinds of different ways so you have no idea when to use cool downs .

Blaylock
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2:10 As ranged you rarely have to worry about things like ground effects” 😂😂😂😂😂

balasavenedintulashabalbeoriwe
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What’s the add on the boomy uses to darken the standard buttons and unit frame?

tommygunp
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Boomkin is with a blood DK barely anything the healer does changes weather a blood DK lives or dies.

Tank the fixate in underrot with a defensive cooldown hold it close to the tank so they die together and the melee don't have to chase it. They don't hit that hard. If you have an evoker heal DO NOT stand at max range stand in front of the evoker or with other ranged unless mechanics prohibit such action.

DarkDragonLord
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Food: Check, Weapon oil: Check, Phial: Check:, Augment Rune: You think I'm MADE of gold!?

Byhythloh
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Ya know that the sea spout issue could have been fixed if the tank just brought the mobs to that side of the bridge instead of pulling the mobs and just stopping where they were.

salohcinyeliw
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What I'm observing here is it's always a Boomkins fault.

Byhythloh
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Love how he talks about the boomkin not interrupting bellow, just so that the high level group let it through next clip at 3:34

mortix
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Does anyone has a link to the aug WA pack shown at minute 1?

ZaMatsuura
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Pog just the guide everyome needs at the end of a season

crspbeatzplz
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I only know a few cds to pop.
Army of the Dead resets if you do it last second
Infernal resets and hives you the chaos buffs
Tio the scales
Incarn
Last stand
Mage aoe shield resets
What else everyone?

frankanderson
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It would be nice if u cover every DPS in particular, mistakes and what to to bocome better . Ty for the video and tips 🫡👍

kynadudjust
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I just wanted to note that your thumbnail is not how standard deviation works.

booradley