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OpenGL Tutorial 15 - Stencil Buffer & Outlining
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In this tutorial I'll show you how the Stencil Buffer works in OpenGL, and how to use it in order to outline a model.
*Source Code & Models*
*OpenGL Documentation*
*Discord Server*
*Patreon*
*Timestamps*
0:00 Introduction & Properties
0:36 glStencilMask()
1:36 Two Other Functions
1:59 glStencilFunc()
2:35 glStencilOp()
3:01 Practical Uses
3:11 Theory of Outlining
4:03 Setting up Stencil Buffer
4:35 Applying Outlining Theory
5:25 Outlining Shaders and Shader Program
5:50 Finish Applying Outlining Theory
6:14 Showcase First Method
6:40 Second Method
6:58 Showcase Second Method
7:12 Second Method Fault
7:22 Third Method
7:58 Showcase Third Method & Ending
*References*
#opengl #opengltutorial #computergraphics #cpp #visualstudio
*Source Code & Models*
*OpenGL Documentation*
*Discord Server*
*Patreon*
*Timestamps*
0:00 Introduction & Properties
0:36 glStencilMask()
1:36 Two Other Functions
1:59 glStencilFunc()
2:35 glStencilOp()
3:01 Practical Uses
3:11 Theory of Outlining
4:03 Setting up Stencil Buffer
4:35 Applying Outlining Theory
5:25 Outlining Shaders and Shader Program
5:50 Finish Applying Outlining Theory
6:14 Showcase First Method
6:40 Second Method
6:58 Showcase Second Method
7:12 Second Method Fault
7:22 Third Method
7:58 Showcase Third Method & Ending
*References*
#opengl #opengltutorial #computergraphics #cpp #visualstudio
OpenGL Tutorial 15 - Stencil Buffer & Outlining
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