18.1: Introduction to WebGL in p5.js - WebGL and p5.js Tutorial

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My goto channel whenever I am feeling down in my life. Dan manages to raise me back up every single time . Thank you Dan :'-)

ajayn
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Dan, I would've made some radically different academic / career choices if you'd been my teacher back in the day. Better late than never though to get back into creative coding. Thanks for the many awesome videos. :)

jialiu
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Largely thanks to your videos, I've landed myself a new high paying job - I owe you a beer!

Slyflea
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Bro, as new geezer on the coding, programming, IT world i pick my technologies for projects based on your tutorials. Great work dude, keep it up

arturginiiatullin
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Watching a tutorial will be so much fun, never thought that. Was exploring WebGL and landed on this page.

mubeenalikhan
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never been more in love with javascript ever before.

liriani
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Oh I love the way how much you love what you are doing. That's why I will keep watching you.

nexplayer
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Glad to see that you're back into making daily videos! Keep up the great work!

Minvidz
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Great videos... even though they are about a month too late 😃 I had school deadline for an openGL project the day you posted the first video about webGL 😃

MrRys
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Nice, I've been looking forward to this!

Saturos
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Did i heard nature of code 3D version?? that would be amazing! Thanks for all of that free learning dude

techbytefrontier
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Thank God you did this; been waiting for p5.js 3D stuff for a while; so excited

deltaark
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Thanks Dan for this wonderful playlist on WebGL . Dan I have a question on rendering water using WebGL . Could you possibly do a video on this topic in the future? please.

MijeshDeuja
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You are like Blues Clues guy for coders!

Geckuno
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Brilliant video (again). Thanks for sharing these, fantastic work!

DerSpielerMabuse
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2:46 WebGL is a standard for doing OpenGL in the browser.

lee_sung_studio
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I believe it was this video, may have been another, where you mentioned doing machine learning with WebGL. Did you ever get around to that? Asking for a friend

anteconfig
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I am trying to make a P5.js sketch where I import a image and have points around its 4 corners so that if u click and drag a point, it transforms the image accordingly. I am trying to do this from scratch and just use P5 for the graphics. One issue is that I have to solve a 8x8 system of equations every frame to find where each corner of the point maps to. Is there a way to do this using the gpu or some other optimized way?

anonymoussloth
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If I want to make a tool that helps visualize 4D shapes, could I use WebGL? can it accept 4 arguments for creating a shape and could the camera be moved around the 4D shape to see it's 3D slice? Any help would be greatly appreciated!

Lightc
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It looks like exciting, maybe I can use it in AIDE app to make my apps bro.

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