Unity3d iOS Plugins - How To Call Native iOS Alerts From Unity ?

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In this second video of my new series on iOS Plugins with Unity I provide you with a new confirmation alert that allows having multiple buttons and also calling back into Unity3d by using an action handler on the alert.

This video also shows you how to extend my existing iOS Bridge and I demonstrate how the UnitySendMessage works.

The source code shown in this video can be downloaded from:

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Another awesome tutorial! Thanks for including the source code too.

cyberbend
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Hi, I want to schedule native IOS alarms clock using my unity application, can you help me?

ianmagdaleno
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Thank you for your good video.
Could you please tell me how to use UnitySendMessage function in Plugin on iOS. I got link error. I've tried to import "UnityInterface.h", but it does not effect. I found in your video, you imported "UnityAppController.h". I'm wondering what is different between UnityInterface and UnityAppController. But both of them don't effect. Please help. Thanks.

TienLe-ydzu
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This is ultra useful for mobile developers. Any chance you could do the same for android?

stevenmcdade
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