10 Things You Might Have Missed in Poppy Playtime!

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I regularly replay through games many times looking for clues and secrets for theories, and Poppy Playtime is no exception.

I often spot things after playing multiple times, that I missed in my first or second playtrhoughs!

In this video I highlight 10 things you might have missed in Poppy Playtime!

#PoppyPlaytime #HorrorExplained

My name is Tericho!

On this channel I explain, explore and expand upon the darkest worlds in video games!

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I did not expect Poppy Playtime to be quite this popular!

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Tericho
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Huggy having real eyes under his fake one is honestly the creepiest shit I’ve ever seen. Especially since they actually follow you unlike his fake eyes. The developers didn’t have to add such a small and barely noticeable detail but I’m glad they did, it makes him a lot scarier

elijahbuettel
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I keep repeating, Huggy Wuggy's intelligence scares me more than he does himself. The fact that he was alive all this time, but pretended to be inanimate is very scary to me. Very interesting video!

aestheticcat
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The strangest thing I’ve noticed while watching the playthough is that when the player moves you hear a clicking sound, similar to a rewinding toy.

ShioriMizuyamiKyu
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Another theory:

Talking about Stella Greyber being Poppy, what if Laith Pierre is Huggy Wuggy
He seems very certain that the trespasser/player is going to leave one way or another in the first tape, and you wouldn’t put all that faith in a system, if the “motion triggers which, once set off will turn on the factories emergency alarms and contact the police straight away” were so easily to get past in the first place, that the player can easily roam around the factory with no trouble (except for HuggyWuggy)
He says that it’s after closing times therefore no one is in the factory, so all they have is that system (Huggy Wuggy) to stop the intruder
The only reason you would be so confident that the trespasser will leave, even going as far to leave a tape for them despite anyone being in the factory, is that he is in the factory and he is the one that’s going to “make” you “leave”

Also what if not all of the toys are workers but some of them are past trespassers, the ones hanging outside of the poppy factory, like trophies

CrazyKitten
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My own theorizing: Most likely, the writings on the wall and the letter were written by Huggy. He's intelligent enough to not jump at you like an animal unless you're vulnerable, after all. But some more evidence of this is that in chase sections, the arrows on the walls ALL lead you towards dead ends, which wouldn't make sense if they were written by staff who were trapped there. How would staff members running away from Huggy have time to write on the walls anyway? And why would they make unprofessional misspellings? Also, some of the stuff written on the walls contains such gems as "I'M STARVING" as well.

No one was kept alive in the Warehouse. Huggy himself is likely the one writing everything, everyone there was eaten by him. Any survivors were likely eaten.

If Huggy is the one writing everything on the walls, then that means it's Huggy, not surviving staff, that warned intruders to stay out of Poppy's chamber. Huggy is likely not on Poppy's side. In fact, not only is he likely not on her side, he's probably her jailer, and he was likely designed as such. Why would a company make a giant living 20ft copy of their bestselling toy with ridiculous strength, speed, and killing instincts who stands around acting like he's inanimate? If Huggy is starving - as the wall writings imply - why would he write letters to lure people in rather than going out and finding food? Why would Huggy be so desperate to keep intruders away from Poppy, enough to hang and write childish but effective warnings all around her door? Why hasn't he freed Poppy himself? The answer to all these questions: because Playtime knew how dangerous Poppy was and designed Huggy to make sure she stayed trapped, as a guard and jailer. He's still acting as her jailer, too. The only reason he's even remotely rogue is because nobody's around to feed him anymore, and he's not mentally capable of leaving the warehouse due to his programmed purpose.

Huggy Wuggy might be the main threat of chapter one, and he might be incredibly scary, but I'm not convinced he's evil. He's just abandoned and hungry. Poppy is the actual villain, I think.

joachimvzm
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One of my absolute favourite tricks in horror is when you scan over something that is doing something else that you'd never know until you look closer. Like the slightly moving doll here or pennywise always having one eye directed at the camera. It's a refined version of those subconscious messages where people try to make an audience feel something by putting a frame with a message in a video but this actually has a pronounced effect. This game also has made me question why Amazon hasn't created a toy like poppy where an Alexa device is inserted into a toy.

LunaBeth
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The fact that you figured out the army of mini huggy wuggys before chapter two came out gave me a bit of goosebumps that you told the future

WeNeedButter
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3:36 Perfect foreshadowing of Chapter 2

grahamj
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Huggy is genuinely one of the scariest creatures I've ever seen. His real eyes inside his doll eyes, him having a digestive system, and being a really intelligent living being that knows when and how to act like an inanimate object, it's awesome and I hate it. The developers really did a great job at making something so creepy. I hope he returns in chapter 2. Awesome video!

Winterborne.
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Finally a person records huggy and stays still so I find out how everyone's saying he's breathin

Hobo_Dood
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With the double negative in that list, I think it’s something that we’ll actually need to remember. Cause who didn’t look at that poster? Every playthrough I have watched, everyone reads the poster. I think Pierre is going to have been turned into a toy, one that the way we mainly deal with is by hiding and then scaring him by jumping out. I actually saw someone else, one of the other horror game theory channels I watch, bring this idea up as well.

Sneaky_Snail_Pie_
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My first time playing this game, I did not get what I was expecting. This is genuinely one of the most terrifying games ever, the backstory is just so gruesome and disturbing.

gabriellam
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Not to mention that if Stella is a doll, that would explain why Poppy says “I’m a real girl, just like you”, because she actually IS a real girl

mikeroconsole
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the fact he has real eyes under the doll ones scares me so much I don't even want to play it anymore, this dude has been alive literally watching you the whole chapter and he most likely isn't really dead yet!

phantmxblade
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This game might be one of the best few suspenseful game's I've ever seen that has SUCH great details. Even with the smallest ones we've ever seen! Big respect to those developers for doing it. The one that stands out to me the most was when Huggy was alive this whole time while starting AND breathing!

monsterftw
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Coming back to this he literally predicted wack a wuggy in the part where he said these small huggys could also be alive and come in a future chapter.. 3:28

shader-man
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I still think that Poppy saying “you opened my case” has a way deeper meaning. We literally opened her case, but also figuratively. It’s surely a hint to chapter 2.

laurengibbs
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Reflections are some of the hardest things to implement into a game, (even huge triple-a devs like Rockstar still struggle with it) so considering this is an indie game made by a small team, it's not surprising you don't have a reflection. I wouldn't look that deep into it

Utonian
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“Maybe we can see more of these critters around the room. I can’t wait.”
Man was right, there were more huggy wuggies in chapter 2

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