Skyrim - Music & Ambience

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Two hundred years have passed since the events of the Oblivion Crisis, and it is now 4E 201. The High King of Skyrim has been killed, and the threat of Civil War looms over the land of Skyrim. One side wishes to secede from the weakened Third Empire, while the other wishes to remain a part of it. To make matters worse, this schism is the final event in a prophecy foretold by the Elder Scrolls that will lead to the return of the dragons under Alduin, the Nordic god of destruction.

Music composed by Jeremy Soule

0:00 From Past to Present
5:02 Unbroken Road
11:26 Ancient Stones
16:09 The City Gates
19:56 Silent Footsteps
22:47 Dragonsreach
25:06 Under an Ancient Sun
28:41 Masser
34:46 Distant Horizon
38:39 Dawn
42:37 The Jerall Mountains
45:55 Unnamed Cave music piece (not present on the OST album)
48:30 Secunda
50:35 Imperial Throne
52:51 Frostfall
56:15 Into Darkness
59:07 Kyne’s Peace
1:02:56 Unbound (not present in the game)
1:04:27 Far Horizon
1:09:53 A Winter’s Tale
1:13:13 The Bannered Mare
1:15:45 The Streets of Whiterun
1:19:50 The White River
1:23:17 Silence Unbroken
1:25:39 Standing Stones
1:32:16 Beneath the Ice
1:36:25 Tundra
1:40:14 Journey’s End
1:44:20 A Chance Meeting
1:47:32 Out of the Cold
1:50:34 Around the Fire
1:53:48 Shadows and Echoes
1:56:06 Aurora
2:03:26 Towers and Shadows
2:05:49 Solitude
2:08:00 The Gathering Storm
2:10:53 Sky Above, Voice Within
2:14:48 Death in the Darkness
2:17:21 Shattered Shields
2:20:01 Wind Guide You

#Skyrim #ElderScrolls #JeremySoule
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"I was born too late to explore the seas, and born too early to explore the universe, but I was born on time to explore Skyrim"

sovietgiraffe
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“I wish there was a way to know you're in the good old days before you've actually left them.” - Andy Bernard

smittyzzzz
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Skyrim is like an old friend you haven't seen in years, but when you actually meet him, it's as if nothing ever changed...

ba_icxc
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Played the game like 12 years ago..
I was 17 yrs old..
And now am goin 30 in july.. laying next to my wife whom asked me to play calm music
And i came here, she fell asleep in seconds
She isnt a gamer, she doesnt even know much about video games or ever heard of skyrim
But listening to this took me 10 years back.. when i was just a kid with no responsibilities
I read alot of the lovely comments here
And am so proud being part of this community..
Greetings from Iraq.🎉❤

usama
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There was nothing more magical than that first time when you set out to explore the world after Helgen.

danielivo
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My dad used to play this game all the time for years before he passed away. Every time I hear the ambience in the first 10 mintues, it reminds of of all the late nights where I would be going to bed and he would still be up playing, looking for alchemy ingredients, or the early mornings where I would wake up at 5 am to him being being screamed at by a dragon. I'm missing those days now. Brings tears to my eyes.

Quistis
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Personally, this music will forever remind me of a time where life was simpler, exciting and when the future still held tons of potential that made you wonder what would happen next.

Rafa
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This game was ahead of it's time. It still great to play even in 2024. So much atmosphere. Great music, visuals, voice acting, and a huge land.

xgychow
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Every time I listen to music from this game, I get homesick for a place I’ve never been

noellebrown
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“We didn’t know that we were making memories, we just knew that we were having fun.”

nickbarnes
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Damn, I wish I could experience this game for the first time again

pean
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I always abused fast travel when I was younger but now I’ve realised that taking time travelling the roads and experiencing all the sights, sounds, ambience and encounters on the journey is really what makes the game shine.

briefcase
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It almost feels like I lived a second life in this game

briggsyg
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I will never get over how beautiful this soundtrack is. It sounds like home.

takinastabatit
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We all played skyrim for at least 500 hours. We heard these songs for at least 1000 times, but still we come back to this video to hear it even when we're not playing :')

deffyme
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"A Nord's last thoughts should be of home."

generalkenobi
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*_What It's Like To Be In Skyrim Cities During The Day_*
*Whiterun:* Fresh air. Cobbled roads worn by the feet of old friends. Dogs barking and children laughing. The murmur of the marketplace. Puffy white clouds skating across the sky, overhead the thick stone walls that keep us safe. Clanking and grating sounds from Eorlund up at Jorrvaskr's Skyforge. Flowers & shrubbery brushing against the warm wooden walls of homes & shops. Idle chattering of the guards. The Companions yelling and laughing as they train to fight for us. This is home.
-
*Solitude:* Deep breaths. The clanging of palace bells. The bargaining shouts of merchants. Footsteps, both hurried and relaxed, tap-tap-tapping across the streets. Wooden doors open and shut from houses and shops as the citizens get ready for the day. Children burst out of their homes, giggling uncontrollably. The sound of lutes from the Bards College. The sea splashing in the distance, quiet but audible. Salty scents wafting through the docks. Tall, gorgeous towers and elegant architecture stretching high into the pale blue sky above, reminding us that we are more than we appear. This is home.
-
*Windhelm:* Snow crunching under boots of the wealthy and bare feet of the poor. The somber hum of the tavern, drums booming inside. Angry shouts of Nords & Dunmer. Rickety wooden doors creaking from inside the Gray Quarter. Looming boats bobbing in the frigid sea outside. Soft laughter from the old married couples of wealthy families. Argonians growling to themselves among the thumps and clanks of the docks. Blue flags whipping in the icy wind, over our heads as we silently live our lives. This is home.
-
*Markarth:* Tall grass blowing in the wind. Unlucky beggars muttering about the gods. Boots thunking on the uneven stone steps. The exhausted clunking of pickaxes down at the mines. Water burbling underneath the creaky wooden bridges. Guards scoffing at the citizens. The near-silence of the tavern, interrupted by the occasional bar fight. Golden Dwemer-designed doors scraping against the stone walls. The air is clean, but tinged with smoke and fear. Steam and metal clicking noises echoing from inside the palace. Guard dogs snarl out by the stables. Children walk close to their parents, proof that we must fight back against the rules binding us. This is home.
-
*Riften:* The smell of wood burning hanging in the air. Autumn leaves crunching underfoot. Unnerving noises echoing from the sewers. The hesitant clinking of septims in the marketplace. The scent of salt and fish wafting in from the fishery. Rugs being hung outside and beaten, filling the air around them with dust. Sly voices intertwining with defensive ones arguing over prices. Mead bottles, empty and full, roll across the bumpy cobblestones. The blacksmith grunting as he wipes the sweat from his brow. Fabrics swishing over the streets as wealthy crime families stride along them, untouched by their conscience. Water in the sewers below churning, much like the suspicion within us that we try to fight. This is home.
-
*Falkreath:* Dirt roads scuffing against worn shoes. The feel of cold gravestones. Sunshine inappropriately warming the buildings. Bleak sighing from both guards and citizens. Dogs barking being hastily hushed. Tiny purple flowers are quiescent, nestled in the browning grass. Wind moaning through the streets, buffeting the wooden signs hanging on houses. Long, torn purple banners flapping dejectedly, mirroring our struggle to stay positive. This is home.
-
*Winterhold:* Wind shrieking above the small buildings below. Guards plodding up and down the snowy street, refusing to go near the College. Watchful eyes of magic users burning into the backs of citizens. Shop owners smiling despite their monetary struggles. The sea roaring beyond, forever scarring the people. Inviting music floats out from the tavern, providing solace in this desolate place. Light spirals up from the College, an attempt to feel pride in our city once again. This is home.
-
*Morthal:* Croaks of creatures in the marshes travelling in the wind. Cool air drifting in from the waters. Spots of snow spraying into the air as merchants and citizens walk by. Hushed rumours passing from person to person. Weak sunlight breaking the dark pine trees. Quiet warnings to children about behaving, or the vampires will come. Footsteps quickening as they pass the wizard's home. Guards sympathetically trying to reassure the uneasy citizens about the Jarl, even though we want to take charge of our troubles alone. This is home.
-
*Dawnstar:* Miners whistling as they lug materials around. Wooden carts rolling and bumping along, full of ore and tools. Tired gazes following each other. Children laughing in the face of hardship. The tavern crooning with music and warmth long into the night. Grey clouds diluting the sun as the day wears on. Boats and fishing lines wobbling in the water. Mutterings of rival miners making their way across town. Insecure faith in the gods wavering, as we try to cope with our nightmares. This is home.

myrin
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Skyrim wasn't just a game it was an experience that will forever be with us

wafflewithlegs
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I'd pay an absurd amount of money to replay this game for the first time one more time

wythore
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This very mix here helped me get through therapy for PTSD from domestic violence. My therapist asked to establish a safe place to mentally retreat to while I was processing the memory, but the one I made up in my head wasn't working. Then I had an idea. I used to use the Skyrim OST for studying because I had such positive feelings associated with my time playing the game, so why not use it here? It worked extremely well.
Thanks Everness, thanks Todd Howard and thanks to everyone who was involved with making this game.

marzipan__