Amplify Texture 2 - Features Overview, Part 1 Demo

preview_player
Показать описание
Complementary video preview of Amplify Texture 2 feature overview.

Extreme test case used only as example, users may go beyond the presented stats.

Final scene:
28GB Raw
7GB DXT
1.5GB Amplify Texture 2

Features demonstrated:
-Automated Multi-Tile UV support in Unity. (MARI, Mudbox & Zbrush)
-Virtualized Displacement and Tessellation.
-We take a deeper look at variable bit rate compression used in amplify texture to be improved in upcoming Amplify Texture 2.

**The footage presented may occasionally show a slight frame rate drop, this is due to the capture process and is not present on the actual builds. We will look into dedicated capture boxes for all future videos in order to bring you the best quality possible.
Рекомендации по теме
Комментарии
Автор

I think this is a DX11 solution, It would be very useful a mobile solution as well, with obvious bandwidth limits and all the other limitations, but I think something could be done.

mayorc
join shbcf.ru