Magyars overview (AoE2) - updated for 2023!

preview_player
Показать описание

1:30 Team bonus
2:15 Villagers kill wolves in 1 strike
3:05 Scout line -15% cost
3:50 Free melee attack upgrades

6:15 Magyar Huszar
9:20 Unique Techs

TECH TREE
10:50 Archers A-
11:12 Infantry B
11:35 Cavalry A
12:13 Siege B
12:22 Navy C-/B
13:02 Monks C+
13:22 Defenses C
13:45 Trash units A+

14:20 Strategies and final thoughts
15:25 Sponsor

___________________________________________________________

Game: Age of Empires II Definitive Edition
Рекомендации по теме
Комментарии
Автор

The only thing that keeps bothering me as a Hungarian is, they renamed Mercenaries to Corvinian Army. Mercenaries referred to us working for other states during the Adventuring era. That's why it removes the magyar hussar's gold cost - it's meant to reflect it paying for itself. The Black Army was made up of foreign infantry and expensive as hell.

ambrose
Автор

full huszar + cav archers is so fun at middle elo

AEGIS
Автор

Spirit of the Law i have beat you at your own game:

In the video about the Spanish you mention that their conquistador does benefit from the extra fire rate from the gunpower bonus.
However here you mention that their Magyar hussar doesn't benefit from the team bonus discounting light cav.

Both cases are completely identical, however: A unique unit only available to a civ that gets a static (none age calling) bonust on a specific group of military units where the unique unit falls within the group but doesn't nessesarily gets affected because its is only available to that cis so the bonus is baked into its ''main''stats :p

ietsbram
Автор

An idea for the oncoming huge balance pack: they should need no houses in dark age (like the Huns), but would need them as soon as they reach Feudal.
What makes the Magyars a mediocre 1vs1 civ instead of a good one, is the lack of an eco bonus. By not having to build those 3-4 houses in dark age, and postponing them to the time Feudal is being researched, they would get an early game buff, exactly at the time they need it the most.
(it seems they will lack the +1 pierce armor tech for the infantry which many other nations will get in the new balance patch, so they need some buff in order to not fall behind)

And this would even be historically accurate: in the early middle ages they were a nomadic civilization similar to the Huns (so similar in fact that many myths claim that they are the descendants of the Huns) and they even settled down in the same region where the center of the Hun empire was. And they were basically the only nomadic civilization from the migration period to survive to modern times, because they transitioned to a settled lifestyle like the other European nations had, while those other nations which kept to their nomadic lifestyles, went extinct or got melted into others. Therefore making them nomadic for the Dark Age (not needing houses) but making them like the others civs after reaching Feudal, would make them more interesting and would give them a much needed early game eco bonus. And it would also be historically accurate.

praevasc
Автор

Looking forward to your next squarespace-created TF2 pyro fansite, Spirit of the Phlog

MistaHoward
Автор

Honestly, as someone who does play the Magyars somewhat often, I still think it is entirely BS that the Magyars Scout-line discount is just worse than the Berbers bonus once you get into castle. Sure Berbers don't get Paladin, but they do get Hussars that end up just being objectively superior to Magyar ones in Imp, alongside having cheaper Camels and Cavaliers. I know it might make the Magyars too strong, but I really want them to buff it in Imperial Age, since by that point you probably will have a castle and are just making Magyar Huszars anyway.

TheGloriousLobsterEmperor
Автор

I wish their aoe2 hd walls texture come back

Hengilore
Автор

hmm magyar CA seems to be better than mangudai? +1 range and +1 pierce armor in addition to their regular hussars and magyar huszar also has the last armor upgrade (idk if mongol HP boost balances that? I dont think so?) on top of all of this magyar CA is cheaper than manguadi, can be spammed from archery range AND has cheaper upgrade cost

ohiocoder
Автор

Does the villager kill wolves in 1 hit bonus affect other units like penguins or monkey boy?

alexanderzhen
Автор

Strongest trash unit in the game? There's another unique mounted horse that has that tile: Polish Winged Hussar

davidpereira
Автор

Ive gotten to the point where I might just start quitting against magyars. I never beat them.
Like ever. I can't remember ever beating them once. (Idk how to check aoe2stats for what civ im facing against but its gotta be under 10% winrate)

janzizka
join shbcf.ru