How to make a Orange juice Material in Arnold || Nested Dielectrics

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In this video I will show you guys a really efficient way to make orange juice material without subsurface scattering. As we all know subsurface scattering is really expensive and time consuming to render. In the end of the video I will explain Arnolds new Nested Dielectrics method to produce realistic physically accurate rendering. Hope you guys enjoy the video.
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Hi bro, could you share your materials? My version of Arnold just admit "Extra roughness" until 1. :(

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Should be final file for download able

RaoTariq