AOE II DE scenario editor triggers tutorial

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Hey how are ya? Noxis Flak here and welcome to my Age of Empires II Definitive Edition Scenario Editor Triggers Tutorial! This is a very basic tutorial on how to use some simple triggers in the editor! I also show you were the drop down lists are for the different options that come with the triggers! Let me know in the comments below if you have more questions about triggers in the editor or what your favorite trigger to use is!

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Don't forget to name the triggers! Cause of you don't using activate trigger can be annoying

ozzy-bjov
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start with the tutorial first, as the title suggests. like all of these map editor tutorials, I learn nothing as a result of the rushed approach; expecting people to know for granted and not explaining properly. Maybe you could say, here's how you select multiple units and move them to a location. Then demonstrate it without all the fat and confusion. That would be useful.

CyberHak
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how to do if the main object was collapsed or killed, the game was lose

official.johnnguyen
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Oh yeah ! If you want to add colour to your tekst just put <COLOUR HERE> (always capital)

ozzy-bjov
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How to do a trigger that after the building is destroyed, it re-places the same building acquired by the destroyer. Also can be acquired by any player, any number of times.

MoonGA
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Bro how to make that flaming camel? XD

ardi
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im putting the triggers in, move obect, are visibility etc but nothing happens screen stays black.

generalrjg
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Does anyone know how to put a cap on how many customized units you spawn? I want them to spawn until they reach the maximum number of population my houses allow me to have, and as I gain more population I want to be able to spawn more. Any insight would be helpful.

reallifeshadow
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Can you make enemy monks to start converting your units at sight???

mcmerry