Expert Tips: Camera and Object Tracking with Extended Tracking Tree in PFTrack

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In this video, I'll demonstrate how to create an extended tracking tree in PFTrack to handle camera tracking and multiple moving objects in a clip. Throughout the process, I will check the output in Blender and observe the results at each step. Along the way, you will learn essential tips and tricks to accelerate your workflows.

#Blender #PFTrack #CameraTracking #VisualEffects #matchmoving

Find out how to share and use tracking tree presets:

Want to know more about masking in PFTrack:

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CHAPTERS

0:00 Intro
0:15 The task list
0:39 Task 01 - Solving the camera
1:39 Task 02 - Roto
3:24 Task 03 - Solving the motion of the headlight
5:57 Task 04 - Solving the motion of the helmet
9:34 Task 05 - Retiming
11:34 Outro

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If you want to give it a try for yourself, you can download a copy of PFTrack and the assets used in the video here:

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Explore our latest learning article Sensor Size: A Practical Guide for Camera Tracking

ThePixelFarmLtd
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We started using PFtrack again after not using it for years, it has always been a very professional tool, but now with the new autotracking nodes it is something fabulous. Pftrack all my life 😊😊

kabumfilmexperience
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Good job on these videos.
Looking forward to see more :)

gadass
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Fantastic tutorial! I might have to do a video on my channel showing off how awesome PFtrack is! and super affordable now! Thank you!

VFXCentral
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Hi, thank you for the tutorial. How do I rename my nodes or colour group them like you have done? Many thanks

georgehobbs
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Why wuld you use prebuilt trees in a tutorial.. how are we supposed to replicate that? :S

mnkylvr
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