How to use Unity NavMesh Pathfinding! (Unity Tutorial)

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👍 Learn how to make BETTER games FASTER by using all the Unity Tools and Features at your disposal!
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👍 Learn to make awesome games step-by-step from start to finish.

💬 Let's learn how to use Unity NavMesh which is the built-in Pathfinding System.
Set up your scene, define what objects are walkable, bake the NavMesh and use NavMesh Agents to traverse it.
Expand upon it with some penalties and tags along with some Jumps and Off Mesh Links.

👍 Learn how to make BETTER games FASTER by using all the Unity Tools and Features at your disposal!

🌍 Get Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unitytutorial #unity3d #gamedev #unity​ #gamedev​ #indiegame​ #gamedevelopment #madewithunity​ #indiedev​

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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.

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👍 Learn how to make BETTER games FASTER by using all the Unity Tools and Features at your disposal!

CodeMonkeyUnity
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Jesus, this used to be a complete pain to get working, and now it's like 2 steps, the Unity team have smashed this! Thanks for the tutorial

DannyHodge
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Never stop these videos. l'm a beginner. Totally the best way to learn some things even if without the course (even if l think it's cool)!

ChrisVideosGreek
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I legit saw you today in the supermarket, recognized you by your voice.

seb.
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Crazy.
I literally just spent today on this.

Doing the surfaces and mesh modifiers was interesting.

alextrollip
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Anyone using a newer version of unity and can't find the 'bake' tab make sure that your environment or whatever you want it to navigate has the navmesh surface component because it contains the bake settings/tab.

PogPenguin
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Insane, I was literally trying to figure out how the navmesh works and this video showed up! Thanks mate you helped me out a lot 👍

kotzikuche
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First video i've seen of yours and won't be my last! Thank you very much for going through this, especially the second half where you explained every option in NavMesh. I feel a lot of tutorials show you but don't care about understanding, which leaves you dry the moment you try to change something for your own game. But now I properly understand how NavMesh works, and have utilized it great in my game! Have a great day!

slimxshady
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OH my gods thank you!! The old tuts i watched told me to pull up NavMeshSurfaceComponenet which I'm not sure exists anymore and I was about to have a breakdown because I didn't know how else to get the level working. THANK YOU!

astroboystan
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Friendly reminder to enable Gizmos in your scene viewfinder. Otherwise you won't see the blue navmesh.

daffertube
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Ultimate Unity Overview awesome keep updating thank you :)

AtariKafa
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One thing that i'd like to add is that there's a Component called NavMeshObstacle that has a few settings and can be made an obstacle at runtime without needing to be baked. That's very usefull if you make a game where the walkable area can lessen mid-game, for example a Strategy Game where you build buildings. Adding the Component to the buildings Prefab will make it so that the buildings will no longer be considered walkable for Agents, even if there is a pre-baked navmesh there

EskChan
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We can't imagine unity tutorials without u ❤️🙌

a.technology
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I get annoyed by your ads, but goddamn the tutorials are clear and awesome. Brackeys one got a bit outdated so I came here, and found everything that I needed. Thanks!

Maggiethegsd
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I love YouTube for showing UE4 user unity tutorials 😀

seba
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WOOHOO NEW CODE MONKEY TUTORIAL THIS IS F-CKING AMAZING

jesse_
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Ah finally, a new Codemonkey tutorial!!

ElSonk
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Ooh thanks for this. Been thinking about navmeshes recently.

justinwhite
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I only have an agents and Areas tab, no bake or object tab?

tylerproulx
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Amazing as always, you've got yourself a subscriber!

aussieraver
join shbcf.ru