Albion Review - 1995 CRPG

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Tom Driscoll explores Albion on a journey of discovery,mystery and diplomacy in late DOS era RPG that went under the radar ..

Albion info-"Albion is a role-playing video game and features a number of gameplay elements typical of that genre. The player controls a party of up to six characters, each with their own skills and abilities. With these characters they may explore the game world, fight enemies, and engage in conversation or trade. Characters earn experience points by defeating enemies or by solving certain puzzles. When a character has sufficient experience points they will advance in level, increasing their maximum life and spell points. They will also receive training points which can be expended at a trainer to permanently increase one or more of their skills.

Albion uses a hybrid 2D/3D graphical system to depict its environments. Most interior locations are shown using a 2D overhead view, centered on the player's party. Movement is possible using either the keyboard or the mouse and the mouse is used to examine or manipulate objects within the reach of the party leader. A similar view is used when exploring the larger world outside the cities, but with objects and characters shown on a much smaller scale. Upon entering most dungeons, caves, and the exteriors of larger cities the game switches to a real-time first-person 3D view. As in the 2D view, players may use the mouse or keyboard to move around and the mouse is used to select objects to interact with. A 2D automap is available to assist navigation in these areas.

Combat occurs when the party runs into one or more enemies. The combat system is turn-based and takes place on a five-by-six grid similar to a chess board, with the player's characters arranged at the bottom and their enemies at the top. At the start of each turn, the player selects an action for each character to perform: Attack, Move, Use magic, Use Item, or Flee. The order in which party members and enemies execute their actions depends on their relative speeds and is an important tactical consideration. Since attacks are targeted at a grid square rather than the character or enemy in it, attacks will miss if their intended target moves before they are made, even if that target is still within reach. The movement of the player's characters is limited to the bottom two rows, but there is also an 'Advance Party' option which moves all enemies one row towards the party."
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I'm back to once again tell everyone how good this game is! Just look at your screen, it's incredible. Art, story, combat, puzzles... a giant, immersive world to explore!

MundMoriginal
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I remember playing a demo version of this game somewhere around 1996-1997 when I was still a kid. The world in this game really seemed magical and unique.

testowykana
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Between 0:37 to 0:50 I thought at first that I had a stroke.

You were saying (almost) the identical sentence twice in a row.

albedoshader
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Thanks for that review - good old times. I was making the music for that game decades ago :-)

gamecheckguru
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This game is amazingly underappreciated and unknown!

SchazmenRassir
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I played this game as a kid. I think I even played in in English at 5 years old when I could only speak German and I was so frustrated. But as a kid I already realized what a gem this is.

It's crazy when you compare it to some new games

BlueFlash
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Hoo! I realised you had an Albion review after watching your Ishar video. Albion was the game that took over the hole Ishar had left in my heart. :) Thanks by doing this.

DinizCabreira
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I love this game! You must use your spells until they reached a decent level early to be prepared for serious encounters.

MundMoriginal
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Just a heads up... I made a mistake .. I said you could not drink potions during combat .. that was a mistake.. I simply didn't left click my party member's screen so I assumed you couldn't

RetrospectiveGaming
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one of the best RPG's of all times and STILL absolutely playable and enjoyable in 2021!!!
trust me, I finally finished it this year and had a truly wonderful time :-)

charliez
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One of my all time favourites. So unique and beautiful. You do get a 2nd warriror btw (haven't seen him in your party during the video), even if a bit later into the story, and Tom can become a fairly decent tank as well. In arond 2000 I found a hard copy of it for practically free in a supermarket, was so happy that I got an original copy (that I still have to this day).

balintmiklosy
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This game is a spiritual successor to the Amiga RPGs Amberstar and Ambermoon, developed by the same team. If you like Albion, those might be worth checking out ... they received excellent reviews in their day.

AdamsOlympia
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This game is a gem. I love it. I played it through several times and still find some new details.

danielhausser
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I played that game when I was about 7 or 8 years old and couldn't speak or read a single word of English (I'm born in Germany) and it still fascinated me. The world was just so unique that it didn't bothered me much that I was never able to make big progess. When James Cameron's Avatar came into the cinemas over 10 years later it absolutely reminded me of Albion but I didn't remembered the name back then. Another 8 years later, the game Albion Online was released and despite it has nothing to do with the DOS classic, the scales fell from my eyes and it gave me the name to the game I searched so long for.

It's really a heavily underrated game of the DOS era.

AstorThalis
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This is and will always be, my all time favourite game!, What I wouldn't pay for a remaster/updated version of this game with modern graphics/engine etc!

aussiespringbok
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Great video, Che! I remember a bunch of these guys at Blue Byte started out at Thalion Software, who released the popular Amberstar and Ambermoon games. I don't know how Albion stacks up to them in popularity and nostalgiarity (yes, I just made that word up), but Albion is supposed to be a spiritual successor to those games. I've been wanting to get into Amberstar for awhile now.

TheRPGChick
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That's some beautiful graphics right there. They even utilized cool SNES type transparency effects! @8:58

alxxz
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This game is very similar to Amberstar and its sequel, Ambermoon - two underrated games initially developed for Amiga and later on ported to DOS and other platforms. Combat mechanics based on grid and how resting works are identical, while the rest of the game is pretty similar (word system in conversations, species languages, trainers, etc).

G.B...
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Indeed it's a gorgeous game, the selection of colours and texture details are amazing, specially for the FPS areas that...dare I say it... *beats the living shit out of Bethesda's Daggerfall*

This comment will be carpet bombed with deslikes for *heresy* in 3... 2... 1...

PointReflex
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Awesome review, I've just started to play it today, and it actually is a beautiful game.

AlejoriasA