Drawing Sprites with SFML - C++ Tutorial

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We’ve seen how to draw a basic shape but realistically, most of our games will use more than shapes. We will want to place graphics, icons, and other images into our games and we do so via Sprites. Setting up a Sprite is generally done in two steps with SFML: first, we load in a texture, then we create a sprite and pass in the texture. Once we have the sprite set up, we can set attributes such as the size and position and then display it by drawing it into the window during the run loop.
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Thanks a lot, I was really worrying about my school Independent work. SFML is a great one to make any 2d games.

acdc
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I am wondering why loadfromfile doesn t work. My path to the image in Visual 2022 is images/lava.png Any ideas?
Btw Nice tut!

stonedcodingtom
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I am not getting .draw function.. Please guide

shazilhamzah
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