Unity Shader Graph Procedural Splash

preview_player
Показать описание
In this tutorial I will show how to create a procedural splash using only nodes inside Shader Graph and not using any textures using Unity 2023.1.0 HDRP

Рекомендации по теме
Комментарии
Автор

Hey ! Thanks for the tutorial :D How would you do the same effect but instead of having the center of the splash in the center of the quad, have it on an other gameobject in the scene ? I know how to get the position of this object in my shader but I can't figure out how to translate the UV part of your graph to my case

Xath
Автор

perfect tutorial, thank you very much!

balazsruszty
welcome to shbcf.ru