16 bit computer families between 1985-88

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The four major 16 bit computer families were refined between 1985 and 88. Each of them received at least a new, now iconic member. Lets talk about development of Amiga 500, the pricey Macintosh II and the cheap allrounder Atari 1040ST. Do not forget the attack of the clones and how IBM struck back. I can't mention everything, but at as an exchange I invite you to play few games.

00:05 Heads up
00:44 1985: Everyone has a problem
02:46 1986: The year of development
04:34 Atari is taking price lead
06:58 Compaq release the first 386
07:25 1987: Releasing lot of new models
08:29 Amiga 500 and 2000
10:38 Macintosh II with colours
12:46 PS/2 with lot of new features
14:58 1988: Was that really a calm year?
16:10 Amiga expansions and A2500
17:28 Rebellion of gang of nine
17:55 Summary
19:06 Pros and cons of each platform
21:15 Compare games on different platforms

You can reach the previous videos on the links below:

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I had an Atari 520ST, simply because of the MIDI ports and a better choice of software to control my keyboard rack. Other than that, it was behind the Amiga in almost every way. I didn't buy an Amiga, because my Roomy had one. When I sold my ST, I stepped back from 16-bit and used my Commodore 128D until the mid 90s. Although, I didn't build a gaming PC with money I intended to get an Amiga with, but unfortunately, things were looking really down for Commodore at the time.

delscoville
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For many years I was wondering what companies like Commodore or Atari made wrong. Now I know - they did nothing wrong. What happend was PC. Early PCs didn't look like the "ultimate things" but their design - from the very first XT-s - was the future. With old computers was like with various old OS-es. They could be pretty good, even better than the most popular ones - but without a lot of compatible software they ended before they really started. That's the advantage of mainstream OS-es. You can make a new version and still have billions of applications that are compatible. If you make a new OS from scratch - you have none (unless you emulate, but it kind of defeats the purpose of a new OS).

Adam_Lyskawa
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