Super Simple Save Unity data PlayerPrefs C# script using InputField int Get and Set

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Hi this is just a quick video for how to do a super simple save data in unity C#. PlayPrefs are a great way to save a small amount of information and a super easy to use. I am also using Unity input field to get the int I need to save.

Radiobush is not affiliated with unity that very much recommends using Unity for game development.

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This tutorial is all about the code lines and how they are used.
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So I have a question, with int.Parse(numberIn.text); what exactly does the (numberIn.text) do? Why is there a dot and how does it work? From what I found online is a dot helps you to access another class, this to me looks like it's accessing a variable but then why is one public variable accessing another public variable or is it just assigning the same value to both?

Thanks :)

Edit: do you know how I can make sublime text showing what is required in a function when I hover my mouse over it like yours?

LexLobsterPvP