The First Descendant - A SURPRISE UPDATE IS HERE & NEW CHANGES [Players Are NOT Happy] - Patch Notes

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The First Descendant - A SURPRISE UPDATE IS HERE & NEW CHANGES [Players Are NOT Happy] - Patch Notes
this first descendant video is about energy activators and crystallisation catalyst and how to farm them. energy activators and crystallisation crystals in the first descendant are broken and farming them take too long.
First descendant shows how to get Energy activators and crystallisation crystals but what is the fastest way to farm Energy activators and crystallisation crystals

Recent First descendant videos :
The First Descendant - You Are Using Modules WRONG, How To Craft Transcendent Modules
The First Descendant - The HIGHEST DPS Weapon "500K DPS" - Best Weapon For Any Build
The First Descendant - The FASTEST Transcendent Module Farm - Farm Ultimate & Transcendent Mods

- LETS GET TO 200K! MAKE SURE TO SUBSCRIBE

00:00 Intro
00:43 NEW UPDATE
01:55 Player Base Is Dropping
03:23 This Needs To Come Back
04:14 After 700Hrs
05:49 The Worst Map Design
06:19 Devs Tweet
06:46 Important Talk

The First Descendant is a free third-person cooperative action RPG shooter featuring high-quality graphics. Experience the fun of strategic boss fights through 4-player co-op and various unique characters, exciting gunplay, and looting. A variety of equipment is necessary for growth, and you can obtain them through clearing scenario missions within the game or in the World Missions where cooperation is crucial and battles with huge bosses.
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People calling for nerfs in a game with no pvp is just baffling.

bitterblossom
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A lot of people have to remember that there is no right or wrong way to play and modules are the way you can make your play style your own. That's what makes this game fun.

johntalmo
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Personally I'm tired of farming for a part only to get duplicates of stuff I don't need.

cajuncoyote
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Xp is the biggest issue. I want to actually play and not sit in the rabbit hole for hours.

Tybear-qzbx
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I'm a console player and I absolutely hate aim assist, so glad they added the option to turn it off, it was so annoying with it being on and automatically targeting the mid body of most enemies and having to fight against the auto aim when you can only damage an enemy with a headshot was one of the most annoying things for me

nigelmarriott
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As soon as nerfs become a "normal" thing, the game's gonna die 100%

darthvocrum
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And yet we still aren't able to color in ultimate decendants. They are milking the money out of us a long as they can. Will not support a game that practices money hungry tactics when other games like warframe allow you to change character colors for free even on default characters.

Deevee
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People need to stop worrying about player counts. Few factors go into making the count fluctuate. Those being new content and releases of other games, and time of week/year. Alot of the player base is preping for returning to school or has to work weekdays

Music
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I have 100 hours in this game and finally got ultimate bunny. Without the use of stabilizers 😂

brainblastmemes
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"It's normal for the player base to decrease in a service game; have you all never played games before? Over time, the core of the game forms, and fewer new players will join—this is completely normal, so don't freak out 😅"

simonsagt
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I use a controller. I turn off aim assist in all my shooter games. It's fine, doesn't feel weird at all.

khdmhd
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I agree on the stabilizers, i played both betas, and when i used my first one after the full game release, I was like "WTF!!!" They either need to revert it back to how stabs worked in the betas or they need to drastically raise the drop chances for stabs, because with the drop chance as low as it is, they are definitely NOT worth the time to grind for...

usmcgood
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I agree those stabilizers should let you choose because you are STABILIZING the choice. Think of the mat as a cell, it’s unstable so it can go to many outcomes.

mikecavazos
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Why are we focusing on playerbase size? Do you think that by saying "this game is losing it's playerbase very fast" you'll somehow convince those that like it to stop playing? Also, how is playerbase per hour/week a metric to measure if players are happy or discontent with the game? People DO play other games, regardless if there was a peak at launch/release of a new season, numbers will always go down with time, and doesn't necessarily mean people are discontent with the game. Just like you said, you have 2 characters that are your mains done and thus you can move to other games. Not everyone will try to unlock and max everything, but some will do. Most of the content creators covering this game that keep saying "game bad", "players unhappy", etc. really seem like paid actors. Guess it's time to stop giving views to this channel. If YOU want to keep your viewer numbers while covering this game perhaps focus on the positive side of things? Game has done many, many changes since launch (and that's saying a lot taking into consideration just how short it has been live) and the majority of the changes have been very well accepted.

Im-not-ram
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helldivers literally has 450k players peak and now it stay at 35k, there is nothing to worry when the game is free, helldivers 2 isnt

sussy_
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Aim assist was crazy in a bad way. Anyone else finding it still broken? Only way I can fix it is if I take it off or stop aiming then re aim again 🤦🏽‍♂️

hemhemimakatekobum
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Choosing what you wanted in the Stabilizer makes so much more sense with how low the drop rate is. It's so 'Nexon' to change it to something that makes the game 10x more tedious and grindy to bloat gameplay with mind-numbing chore gameplay and likely algorithm-influenced variable drop rates to intentionally gate and slow down your progression.

The game could be so much more enjoyable just by balancing gameplay loops and rewarding the harder content that you actually have to play... don't force me to play Bunny so I can speed through boring content to get to the interceptor boss that I want to farm with my other characters... Don't force me to go afk at the outpost and play press E on the generators for hours because it's significantly faster to farm the pattern this way than to actually "play" the game by doing the dungeon/raid content. Don't make the most efficient way to level afk-bunny cave or resetting spawns because it's literally 5-10x faster to level this way than actually doing the content.

I know you don't have to play the way I just mentioned, but when you make the most boring content the most efficient way to play, it leaves a bad taste in everyone's mouth - it doesn't matter that you can play the game in a different way when you're rewarded significantly more for just doing it in the laziest way possible. 🤢🤮

prestonleebenjamin
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Also on Stabilizer I entirely agree, right now they should either be removed or let you select.

dibaterman
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I definitely agree about the stabilizer issuee

BanditSt.Jenkins
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Yeah, there needs to be more ways to farm amorphous mats

Aqua