Discover the Hillside Sample Project | Inside Unreal

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Explore ‘Hillside,’ the original vision for Habitat 67 by Safdie Architects. The iconic design revolutionized the architecture industry for generations, but what was built was only a small part of the original vision. Now, 60 years later, in conjunction with Safdie Architects and Neoscape, you can explore the full development of Hillside for yourself in Unreal Engine.
This week we will take a deep dive into the latest sample project from Epic Games with the team at Neoscape as they crack open the Unreal Engine project files and explore how they brought the Hillside sample project to life, showcasing the complete vision and its realisation.

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What an amazing resource to learn from ~ Thank you so much!!

HussinKhan
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Hi Welcome back Amanda, it is nice to see you again. It is a very nice project. In the future could you make an interview for an advance Animation mechanic in UE5. Thanks

unrealengine-emira
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BUT IS IT IN THE DOCUMENTATION?? I jest, this is amazing. SUCH a fantastic project.

JME_
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highly valuable to the community. would love to get into the details step by step as the documentation only stated the overall aproach not the the nitty gritty details on how to built it from scratch in all topics eg scene managements/ shaders building etc. so much more being left out in the documentation. insane works guys

MrMcnamex
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Animations and render queue settings are missing in downloaded project.

firlavisualizations
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How do you set the cull distances for the WPO in the trees? Cant seem to find anything on that in the docs...thanks!

nickleblanc
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Are Epic working on a Crowd system (using Metahumans?) for ArchViz users (similar to the one that has recently been released on the Blender Market)?

benveasey
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What will be the project (Digital) cost and timing for such a large-scale architectural Project? How many people were involved in total? I see a tremendous amount of opportunity of both built or unbuilt architectural projects as an Interactive game like Experience. Epic can have a Archviz store from where anybody can buy and download to play it like a game. Those projects could be sponsored by Architectural Firms, Cities, Countries or Organizations. That will be beneficial to Architects, Architecture students, Historians or anyone who has interest in architecture, space, built- environment.

nsyedd
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Can you guy's help remake dark void so we can get what we were expecting

NhlosowenhleMncube-jnyn
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When I and many other users run this, it's weirdly pitch black with glowing windows. What's the fix to run it in daylight? Please and thanks! :)

SolarpunkSeed
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Can someone please tell me how the trees were scattered? I know that they are using their custom "Editor Utility Widget" to convert static meshes to ISM/HISM but how did they convert the painted foliage into ISM? Or was it hand placed? I know it sounds painful placing all the trees manually but how did they do it?

ArchvizNow
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i can't find BP_InteriorRoom in the content browser, can u share this tool ?

luoluo
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second guy from top you need some more practice talking and explaining, maybe practice in front of a mirror or your kids. otherwise this is superb. second guy from bottom has the correct attitude for these kind of presentations. 👏👏👏

MelbourneArchviz
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Anyone is getting weird material effect? I got very strange colors on the project...

simonrobin
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really sad that no one was muted. it was starting to become our thing

SimonLab