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Electric Dreams Environment Sample Project Unreal Engine
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Delve into Procedural Content Generation (PCG) in Unreal Engine 5.2 with the lush jungle environment from the Electric Dreams demo shown at this year’s State of Unreal at GDC. With PCG, you can populate vast worlds with content that adapts on the fly based on gameplay or other requirements. It’s massively scalable.
In addition to PCG, the Electric Dreams Environment Sample enables you to explore Substrate—a new material authoring system—as well as demonstrating how PCG integrates with other UE5 features, including Lumen, Nanite, and Soundscape.
#UE5 #UnrealEngine5 #ProceduralContentGeneration #Substrate #PCG #ElectricDreamsEnv
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