Deconstructing Sculptures - Pointclouds and 3d-models TOUCHDESIGNER TUTORIAL

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These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files.

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3d model used for this video:

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@simondavidryden on instagram

if you like my generative blips and bloops in the background, you can find me on bandcamp.

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HUGE THANK YOU TO THE PEOPLE SUPPORTING ME ON PATREON:
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0.00 intro
1:25 getting started
6:15 material and lights
8:27 making the floor
10:12 point manipulation
12:30 return force
13:27 thresholds
16:10 downward force
17:45 lfo and chops
22:46 camera moves and lights
24:31 finishing touches / ending

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Specs:
Processor: 12th Gen Intel(R) Core(TM) i5-12400F 2.50 GHz
Installed RAM: 16,0 GB
GPU: NVIDIA GeForce RTX 4060 Ti
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I got stucked 3 times doing this tutorial, i was so frustated. Now on the 4th try i achieved the MF melting dude. Im so happy right now. amazing tutorial. I hope someday reach your level.

AngelCorrales-nk
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Really really love your stuff!! A quick tip, when using 'topto', instead of using a shuffle, you can select 'output as single channel set' to do the same thing, and save yourself using another top!

jjnicell
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Your tutorials are amazing, please continue 💚

samuelesciuto
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this is amazing I'm gonna practice making it first thing in the morning

jazminkathrin
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Beautiful work. I hope you keep making these tutorials cause they're super helpful ❤️

JBroadway
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really beautiful, thank you for another great tutorial

outsandatv
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Amazing thank you for sharing these tutorials are great

sebcrumpet
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at 12:48, when I choose 'math' and connect it to over, the scale of 3D model became very small, adjust ‘threshold’, and the lines did not have that kind of diffusion effect, the end of lines gather to coordinate origin.

likwwwwwwwww
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thanks for comment: "no need copy me there...", so good

untitleduntitled
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It is great, many thanks! I am wondering if it is possible to make it interactive. For example, falling lines following the mouse... Also, the bg music is so calming and goes well with the video :D

bardoof
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Hello!
When I add a null called "points" and I try to rotate the camera, it's like it is 2D and I do not see the point clouded model appear. Do you know why?

TommasoSubscriptions
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love it!!!! Do u know if its possible to convert fbx animation to sop with this system? I tried but couldnt really make it work the convertions are tricky! thank u again

metatron_
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Great tutorial! I'd like to know how to import FBX animated models.

gesong-wi
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Tbh mate I come here for the music as much as the tutorials.

TheDigitonal
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this is beautiful ...is there a way btw to make the lines not straight but wavy?
thank you!!

pablotorres
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at 11:53, wheni link the feedback, my model is missing.i did not get the animation like you. any fix?thanks

黑周-gi
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Thanks for the tutorial ! I want to ask that in 4:32 chop to sop I can't see any detail in sop ..It's just a mess of threads....Can you tell me if it's a model problem?

jintongzhang
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Thanks for the tutorial ! I want to ask that in 3:47, how to change lines to point view?

sandy
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Hey, does anyone know how to make this audio reactive? So that 3d object collapses when there is a noise

tsuuy.
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Does the model need to have a particular kind of mesh? I'm trying to import models from Polycam, or my own models I've created... but when I reach 4:32 the bezier lines really lack in detail

rayphan