Why Shopping in Second Life Feels Broken?

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Shopping in Second Life is a mess 🛍️💸. Constant sales, endless events, and creators stuck in a losing cycle. Are we devaluing products and creativity for the sake of discounts? It’s time to rethink the chaos before nothing feels special anymore. 🌀

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It's really interesting to see (mostly clothing) shopping from the female avi's perspective. As someone who almost always buys for a human male avatar, we have a real paucity of regular events and sales are (comparatively) rare. All items for men are usually full price at said events (and at SL stores in general), and moreover, I'd say a majority of what's available isn't something a normie like me would even find appealing (stuff like hypersexualized fetishwear, tattoos and guns).The only sales men usually get are on stuff that is years old and/or clips because of poor design.

djgizmoe
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Agree, so many events. Used to look forward to seeing new stuff, now it's same thing, sometimes rotated to other events, can't possible check them all

reinyawah
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I've been in SL for 18 years. I pay full price for fat packs often. I also love events and weekend sales. I have no issues with the SL economy or retail choices.

kittitude
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My fellow developer in IMVU once said. Believe your product and value your time that you charge a fair and price that makes you happy. There are too many sales, and I am always wondering why. To get their name out there? Got to say even though it will effect the developers cash flow, I just wait for a sale for many things unless I have a reason to use it that day. Like an event or pictures.

forestmaiden
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One thing really annoys me, especially with clothing sellers. You have to buy a FATPACK to get "flowers" on your dress. Downloading this "flowers" texture to SL costs the same as a single texture. However, the buyer HAS to pay a shockingly high price to get it. I have decided that I will never buy a any product from anyone who does this!

Kapri_
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Have you seen the full prices now? Who got raises in order to pay for that increase? Prices are up for everyone irl. It is jaded - all the sales. Slap a diff color texture on things and resale it. There is a push to only put out female avi items, I have found a few males ( normal males) things, but once purchased there are no longer choices. I seem to thing there are a few decent bloggers that give out good info, then there are allot that just comes across as noise.

MN-yxxp
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As a creator, I got tired of racing against time to prepare an item for an event. Sometimes I wanted to create something more interesting but the dead line for the next round made it impossible. Today, I only participate in 1 event and even then I make my item calmly. If it's ready in time, I enter, otherwise I skip the round. I still dream of a SL without events. lol

JacobGiannasi
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As a creator, I feel like I'm so fatigued with sales. I've been using them to update older items to PBR or add new rigs, but I feel like even doing that - I am giving too much "away" at next to nothing in price. Sometimes I work 40+ hours just on an update to an item, only for people to snatch it up at 50-100L - it feels like I spent so much time working on it for very little reward.

I really like your suggestion of perhaps doing limited colors or textures for sale items instead of placing the full version on sale. That could make a fun way to get special versions of my items, in a way almost an "intro" version of it where people who are in a lower price range can obtain my work, without me feeling like I'm giving away the 60-100+ hours of work on the full version.

As for creators pushing back on event owners, I feel like a lot of us are not in a financial position to do so. It's often times easier to pay a high fee when you know you're going to make it back, than it is to risk the relationship with an event owner who you know your store performs well with. I participate in a couple larger events, and despite those events fees being on the high end of my budget, I feel comfortable paying them because I *always* make my money back with those certain owners. However, what baffles me is brand new event owners entering the market expecting to charge those same high fees with absolutely nothing to back it up in their portfolio. Those types of events *need* to stop.

ezrasavage
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I completely agree with what you said in the video. I've been saying the same thing for months. I also have a store in Second Life, but I only manage it in my spare time, so it's not my main job, just a hobby.

In recent months, I've stopped selling well because I stopped participating in events. Basically, I can only sell when I participate in events. When I leave things in the store, I hardly manage to sell anything.

I can't meet the event deadlines because it's not a full-time job. So I can't bring things to the events and, of course, I can't sell either. I don't participate in weekend events. I participated in some events by putting things on sale, but I regretted it because it feels like I'm underselling work that took hours and hours for very few lindens, and I don't find it fair.

Currently, I'm not participating in any events, neither regular events where I would sell at full price nor sale events. My sales are extremely limited. In the inworld store, I sell almost nothing. I sell mostly on the marketplace, but it's nothing compared to when I participated in events.

The situation in Second Life is indeed as you describe in the video. In my opinion, there is no magic wand solution to this problem, except for the awareness among stores that this situation is intolerable.

All stores should stop participating in events, especially sale events, because this way attention could be brought back to the store. It's not fair for buyers to purchase products elsewhere than the store, because traffic to the store is extremely important for a creator.

It would be important to bring sales back to the stores and remove them from events. For this reason, events should be few and of a certain quality, not an excess that leads creators to put out things, even copies of what has already been made before, only slightly modified, to meet a deadline. This way, quality is also penalized, and end consumers don't have quality products to choose from, but simply products put out solely to meet a deadline.

OemaResident
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If it’s a company I like and I noticed they post to the weekend sales I just wait until they add it to the weekend sales but if it’s a good creator that they make amazing items I will buy full price if I need it when they release new items but I learned them. They will not put something on sale that’s new until months later. If I notice someone who does the item in a sale then I wait. I learned who posts to the sales that I like

LunaSims
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P Diddy should do a Comercial for sl. : feel like you're in a cage an just need to party . Good news 😂🎉

SomeIdiotLUL
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I agree that there are too many events and sales, but I prefer events over sales because the sales are starting to get too overwhelming every weekend.

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