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Unity Dots 03 - Why??? | #unitydots #unityecs #unity #unity3d #gamedev

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Samuel Asher Rivello, with over 20 years of Game Development expertise, presents Unity DOTS & ECS features, the RMC Dots Library, and examples.
Unity DOTS:
Unity's Data-Oriented Tech Stack (DOTS) is a combination of technologies that work together.
► JOBS: Take advantage of multi-core computing platforms with parallelized code that can run safely and at speed
► BURST: This compiler translates your code to highly optimized native code
► ECS: The Entities package uses the entity component system (ECS) architecture to organize code
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DOTS PORTFOLIO:
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PROJECTS:
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PLAYLIST:
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TIMESTAMPS
► 00:00 Intro
► 00:11 Unity DOTS Why???
► 00:38 Unity DOTS Example
► 02:26 Outro
▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬
ABOUT SAM
TAGS
#unity #unity3d #gamedev #dots #unitydots #ecs #burst #jobs
games, game dev, game development, education
unity, unity3d, unity game development
Unity DOTS:
Unity's Data-Oriented Tech Stack (DOTS) is a combination of technologies that work together.
► JOBS: Take advantage of multi-core computing platforms with parallelized code that can run safely and at speed
► BURST: This compiler translates your code to highly optimized native code
► ECS: The Entities package uses the entity component system (ECS) architecture to organize code
▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬
DOTS PORTFOLIO:
▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬
PROJECTS:
▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬
PLAYLIST:
▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬
TIMESTAMPS
► 00:00 Intro
► 00:11 Unity DOTS Why???
► 00:38 Unity DOTS Example
► 02:26 Outro
▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬
ABOUT SAM
TAGS
#unity #unity3d #gamedev #dots #unitydots #ecs #burst #jobs
games, game dev, game development, education
unity, unity3d, unity game development
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