Resting On (Almost) Perfect Laurels // Red Dead Redemption 2 - Luke Stephens

preview_player
Показать описание
Red Dead Redemption 2 had a LOT to live up to. Years of hype and anticipation all built up to the eventual release in late 2018 at which point the game was met with unprecedented praise and admiration. In this feature length critique, 'Red Dead Redemption 2: Resting On (Almost) Perfect Laurels,' Luke Stephens will break down what makes the game work, why it has been received the way that it has, and what the game could have done better. Thank you for watching!

------------------------------------------------------------------------------------------------
Referenced Videos:

---------------------------------------------------------------------------------------------

Patrons who make this channel possible:

Solid Contributor:
av latta meguca
Ben Stephens
Brent Woodhouse
Chris Kinsman
John Barry
Jonathan Huyghe
Kevin Bücheler
Mohamed Akbar
Nik Filippin
Tom Cunningham

Producers:
Cyber Jedi

---------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------
Listen To The Show On The Go!

ITUNES

SPOTIFY

SOUNDCLOUD

------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------
My Rig:
Asus PRIME Z270-A MoBo
i7 7700k (Overclocked to 4.67 GHZ & watercooled)
GTX 1070 FE (OC'd)
32GB DDR4 RAM, 2666mhz
1TB SSD
2x 4TB Barricuda HDD

------------------------------------------------------------------------------------------

----------------------------------------------------------------------------------------------
COMMONLY USED MUSIC:
------------------------------------------------------------------------------------------------
Subscribe and I'll be your bestest friend!

#RedDeadRedemption2 #Gaming #LukeStephens
Рекомендации по теме
Комментарии
Автор

I can’t believe people skip the epilogue. I was so utterly engrossed by the story that I finished the epilogue in two afternoons.

Seriously, I’ve never spent so much time on a game in such a short time span. This is the only video game that has every truly pulled me into a game world.

wokkus
Автор

For me without a doubt one of the best missions was building the house with Charles and uncle. That mission put a smile on my face. It was such a simple mission but was completely different than any other mission I’ve ever played. Also that music is still stuck in my head months after playing.

lukeduggan
Автор

RDR2 was the first game ever to make me feel every emotion under the sun. But the two that stuck with me were.
-Feeling complete peacefulness when going fishing with Hosea and Dutch
-The complete despair and hopelessness of knowing that this was it for Arthur on his last ride to camp. I fucking cried like, not just a tear but sobbing, man.
By the time it happened I was so connected with Arthur that it felt like a piece of me was dying.

The writers did a great job with this game, and if Rockstar is planning on RDR3 they have A LOT to live up to, even more than they had with RDR.

TheBoostedDoge
Автор

"Knock on wood for Cyberpunk"
Funny how that aged.

ethanayye
Автор

I found whale bones in new Austin as John he drew it down and wrote "whales in the desserts, another thing I don't understand"

itsmelenx
Автор

I didn't realize there was anyone who didn't complete the epilogue.

TheJoker
Автор

Interesting point about Dutch's story.
A few weeks ago I actually got to meet Benjamin Byron Davis (super nice and friendly guy!), the voice actor for Dutch, and I asked him about the whole Tahiti plan and if it was truly feasible, and he told me it wasn't. Dutch never actually planned to escape to Tahiti, or to anywhere. It was always a goal for the OTHERS, for the rest of the gang, to keep them going and working and to prevent the gang from falling apart. Just thought I'd tip in you're right on the nose, Dutch himself told me so :)


(i also got to meet Roger Clark, voice actor of Arthur. so much fun lol)

foundyif
Автор

the only risk rockstar is taking is not giving us any god damn DLC

walkmanboi
Автор

I loved everything about the game except for the mission design. Rockstars Missions feel so outdated. drive/ride miles and miles to a location, stuff goes bad, shoot 100 people, rinse and repeat.

BensonBoy
Автор

“I have a plan, you just have to trust me and have some goddamn faith” is like “all I did was for my family” from Walter White in Breaking Bad. Both extremely smart and intelligent hypocrites who manipulate the rest around them to fullfill their egoes

baldingsan
Автор

1:22:00 that quest with the oil for the train, you can actually miss this quest by progressing other parts of the heist and John tells you he had to do it because you took too long

BlackPantherFTW
Автор

Cyberpunk, one of the most hyped games ever failed to deliver on impossible promises. Same time as its launch, RD2’s sales rocketed and people’s impossible standards were met. That is this game’s legacy: maybe not surpassing standards, but meeting the impossible.

thecheck
Автор

As a fellow Coloradan, support this man. Cost of living here is stupidly high.

torrynguichard
Автор

I will agree with most people, Rockstar NEEDS to make a new mission design. The story telling in this was fantastic, I was so taken into the world I would lose track of time in the real world. Hunting, Bounties (there needed to be more), finding fossils, etc. BUT mission design needs to be changed, hard part is Rockstar makes MONEY from their games, why change what works for them

ManimalPatB
Автор

Rdr2 is easily the greatest game I have ever played. Never before I felt so immersed in a game's world and its characters ever before. The graphics, the atmosphere, the sound design, the characters, the story telling, the voice acting, the world building etc are unlike anything I have ever seen in a game. Rockstar has raised the bar very high for how open worlds should be made. Yes game's not perfect but no game ever is. It has some problems but they don't matter a lot when you compare them to the amount of other amazing things that this game has.

UmerFarooq-dbgu
Автор

I’ve also played through this game twice, and I think it is Rockstar’s greatest work. A lot of people tell me that they think this game is too slow, but I think that the slow pace encourages emersion

jacklynes
Автор

you never talked about Arthur's dead wife and son. They are mentioned twice in the story.

AdityaSathya
Автор

This game is a masterpiece. Aurthur Morgan is one of the best protagonists ever.

eternal
Автор

There was a scene in the prologue where I heard Dutch being decent when talking to Hosea. He mentioned about sending someone to bury Sadie's husband and trying to decide on who to send.

carljackson
Автор

I love this game. The one thing that I wish was different was honor effecting missions. Or the lack of. Arthur can go around the open world murdering, robbing and being an overall menace. But then he'll get mad at others for doing the same things. Part of me wishes that low honor Arthur had different cutscenes from high honor Arthur. I believe that high honor Arthur is the canon version, since most of the cutscene characterization of Arthur points to him being honorable.

dylanlewis