Path of Exile 2! | Overall Thoughts SO FAR

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Game journalists being gatekept at cold plains is a wonderful endorsement.

tinfoilpapercut
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The slower pace looks more interesting to me than the room clearing one ability spam gameplay of the first.

Guanjyn
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Capcom: You're invited but you're on your own.
GGG: We pay for your trips. Cool?

lil----lil
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Having played pretty much nothing but PoE 1 for the last several years, I decided to play the most recent d2r ladder and was having so much fun feeling like every monster could 1v1 me and feeling like I need to kite out the particularly dangerous mobs. I really hope PoE 2 can capture this feeling of panic inducing monster identity because PoE lately has felt like just blast through the blur of a screen for a couple hundred hours until I randomly lose my character to detonate dead.

Square_One
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I can see Kripparian loving the scarcity and ruthless vibe :D

mafiotzi
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i wonder if the typical AARPG player actually likes souls-like difficulty in their diablo-esque game, my impression of that style they enjoy is zoom zoom blow em up speedy style. I am not sure this will go over well with people, but I like where they are going, its new and fresh take

lswallie
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I didn't know you were at that event! I've been dying to know what you thought about it because I know you prefer a slower pace. Can't wait to watch :)

Stratocaster
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Difficulty aside, is it fun to play? Because at the end of the day it's the only thing that really matters.

Gathbard
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I hope they keep the difficulty high for people who enjoy it, but also add a casual/story mode for the others. (Or if they reduce the difficulty, they should make a ruthless/masochist mode.) I love difficult games, but I also concede that it is not for everyone. I don't want the game to fail because it is too frustrating for the average player

zyxony
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"Making a game for everybody is a game for no-one."

That's the motto of the recent homerun of a game, Helldivers 2. It is also a quote from Arrowhead, their development team. I believe the difficulty as described by yourself and other content creators will end up being a big contributor to POE2's success. Allowing GGG to further separate the game from their overly-accessable and thus alienating competition like Diablo 4.

kiybavailamyr
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I am a huge PoE1 fan, maximum zoomies included, but I am definitely intrigued. It almost sounds like PoE2 is a spiritual successor to Diablo 1. That game was freaking brutal if you didn't kill everything, any anything could stun lock you and chunk you down. I definitely want to try it, but I can't express how glad I am that they didn't replace PoE1 like they originally planned.

Jiggerjaw
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This is perfect to me, to hear that PoE 2 might be harder and more slow paced than PoE 1. Especially since they said they won't give up PoE 1 and still update it. So players will be able to enjoy to play the game that suits them the most.

RsrBxr
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The map reset iddue can be fixed by when you die, you get pushed back in the map with for example a 25% respawn of enemies and fog of war. The result is a dynamic fight for controle of the map

fixer
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i haven't followed u all the time Llama but I'm glad to see you expand to other games more.. maybe u did so a while ago and again.. I haven't so closely followed u.. It's nice to see you talking about different games and thank you for sharing experiences on PoE2.. sounds about what I was expecting it to be like.

onyxcitadel
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I'm so happy to hear about the difficulty! Reminds me of Diablo 1 times. I'm tired of plowing through things in chase of power trips, I like a good challenge! I look for an ARPG that makes me feel engaged, not relaxed/bored. The general slow pace too. Love it!
Even the scarcity of items tbh sounds great. I don't like how ARPGs collectively decided it was all about loot. I play for the fantasy of it, for the story/world/lore, for the gameplay, loot is just added bonus and to make me play longer.

AtrociousNightmare
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Re difficulty: I'm for it. Not really looking for everything to be easy mode. A step towards diablo 1 I think is good. Zoom zoom full screen clear culture is so dull

jarenb
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Multiple hours in act 1? Campaign haters in shambles

Frequencyyy
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difficulty is always a substitute for lack of content in arpgs and it's why all aprgs get easier as more content is released. it's a purposeful design choice to create the illusion of there being more to do than there really is. remember inferno difficulty in diablo 3? remember how difficult poe was when it first released? as poe2 gets larger it will get faster just like every other arpg that has ever released.

Ohdeerhere
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The more challenging the better imo! Really excited for Poe2

ChrisJF
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I love that you keep saying it's difficult 😍😍😍😍

jonathanrothmare
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