They Changed the Balance Changes... 😅

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At this point, there was no need to add Tower Troops into the game

j.am.al.boy
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...so they DIDN'T listen to community feeedback then? Because the main 2 complaints were that they nuked the Void and overnerfed the Cannoneer, and they kept the Void nerf and DOUBLED DOWN on the Cannoneer nerf. What did they even change?

codnm
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Cannoneer did NOT need this disrespect. They killed him just as he was getting good

zergeistrush
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What the hell, i came here expecting to hear that cannoneer nerf is getting changed, but they straight up killed it, it won't be worth it to run anymore

vojdinemaradneg
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So Dag Dut got to be broken for months while Cannoneer cant even be mid for a few weeks

StarsShatteredBeyond
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What's the point in having different towers if they are all a worse option than the princess tower

AngelLuciferxx
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Cannoneer nerf was overkill. I understand they want things like wallbreakers and firecracker to be able to connect to the tower but as a consequence, the cannoneer is going to struggle EVEN MORE against spammy cards, which he was already horrible against. They should at least buff his health for all the extra damage that the hitspeed would've saved him from. And the 4% damage nerf was added insult to the injury.

Navman_
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Nah the void and canonner nerf is crazy they’re gonna be ass now

CezarCR-
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They are pushing golem for evo edragon...

Hildegunst_von_Mythenchad
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This is the worst balance patch in a WHILE, they literally murdered the Void, Cannoneer and Evo Zap
(also personal gripe, they nerfed the evo mortal instead of the cannon cart bruh)

harryvpn
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So idk if anyone realized but these balance changes are setting up for an e golem evo e drag filled meta nerf to canoneer best agaisnt e golem adding evo e drag nerfed void and also buffing a lot of swarm cards not great for canoneer and void. Im gonna hate this meta so much.

GooeyZeb
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Supercell wants you to have a miserable time playing their game confirmed

ericbooker
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They killed the cannoneer. He was perfect how he was, but now it's over. It will be so disappointing to only see princess tower now

bogumil-wsqt
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Why introduce tower troops in the fist place, if they are just going to nerf them into oblivion?

egzo
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Bosses other personalities are coming through

Mrdurian
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Not sure what the point of tower troops even is at this point. Feels like the balance philosophy has just been whether or not the Princess Tower is dominant.

sigmatic__
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Nah cannoneer nerf too much it was js starting to balance usg % with princess tower what’s the point of having tower troop variety if they clearly want everyone to use princess tower

filyplays
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Pretty good balance changes, but the damage nerf to cannoneer is insane. I get making cannoneer players more aware of swarm cards and forcing them to take lower dps, higher splash cards for their deck, but damage!? Why even use it over the princess tower?

Void nerf is also unwarranted imo. Yes it gets used a lot, but it's by far the most fair and fun spell in the game, since it's the only spell that has actual counterplay, and you can easily outplay people who are using the void. On defense there are even positions where they can't kill your troop with the void, and it's also a difficult spell to properly use. It's the kind of spell that SHOULD be in the meta, and nerfing its damage as much as they did defeats the whole point. Evo pekka nerf also seems stupid to me, as I think the evo pekka doesn't need the nerf, but rather the regular pekka does (reverse tesla moment). Now the evo is pretty much pointless because it already struggled to save itself with healing and could never really deal with swarm cards despite the heals, and I just don't see pekka decks wasting a slot on an evo that will change maybe one interaction to be beneficial. I really think they should've nerfed the regular pekka's range or something instead

burningfiregames
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With each moment, I'm realizing that we're getting closer and closer to season 69

lllytonbll_bop
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Boss is always on top of these changes it’s kinda crazy

RamenSupplier