Wuthering Waves | Game Profile | Unreal Engine

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Developers Kuro Games explain how Unreal Engine helped cross-platform PC and mobile game Wuthering Waves deliver fluid combat mechanics and expansive open-world gameplay 🌊

Eager to learn more about Kuro Games and their use of Unreal Engine in bringing Wuthering Waves to cross-platform on PC and mobile? 🌊

#wutheringwaves #kurogames #unrealengine
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Now we just need some tutorials/documentation on how to achieve this nice stylized non-PBR look in Unreal Engine. Almost everything I see focuses on PBR and photorealism. Hopefully the team will share some of their tricks!

So_Stylized
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I saw their performance, where they briefly showed how they modernized the engine to create such rich anime graphics. I hope the engine developers will one day add such features as built-in functionality, so that they don’t have to resort to modernization, which not everyone is able to carry out. You see, this will greatly expand the list of projects of this type on this engine.

herrscheroflolly
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Had no clue WuWa was made with Unreal. Now, I really hope it succeeds. We need more UE open-world success stories to inspire others to make games with it

REXanadu
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Due to the lack of documentation and standard features for creating cel-shading games, many people choose Unity over UE5. If it becomes known that such games can be realized with UE5, more people will use it.

コンコルドコンドル
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There are many bugs in motion design at present. The animator's effect is unstable and the rendering output cannot work. Text strokes cannot be saved and the rendering output cannot be saved. The material designer's multi-effect overlay cannot be saved. The SVG model generation axis is automatically offset and many effects fail. . . Most bugs are related to material designer animator SVG. . .

evudxsj
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high Engine with 2.5 texture style . look Amazing

arrtma
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really hope DigitalFoundry does a video on this. Particularly how the Unreal Mobile stacks up vs Genshin's full access Unity source it's been working some magic with.

DubUAyeEsDee
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If it’s a VR game then Its just amazing

IwillbecomeForextrader-brin
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Having it be optimized as well, it's an achievement by itself nowadays

mordsven
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@ Unreal Team. please look into getting this engine working on Linux or an alternative operating system to Windows. Microsoft has been sending telemetry data back to random servers for years. But they recently teased a new ai "feature" called recall that is pretty much a massive data breach / keylogger. They already have access to word documents and other MS products.
IDK if i'm alone here in thinking it would be awesome to see this engine available on other operating systems like Linux. But i'd love to see an alternative to such a massive data breach waiting to happen in Windows.
PS. This game looks beautiful!

Madd_Jack
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@UnrealEngine Is it true about Unreal Engine Coding Standards Require Video Game Studios To Use “Inclusive” Language In Programming And Documentation? Forcing the use of the they/them, etc.? (Gender inclusiveness, racial, ethic, and religious inclusiveness). What you're doing is really disgusting.

Vojtha
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Gara2 engine lu Wuwa jadi berat anj mending Unity

reivanofficial
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Looking forward to this Genshin DLC, most ambitious yet!

zhuyaj
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Too many bugs and bad optimalism for mobile . Now the dev is struggling to check every data.

Anime style is not simple, need good detail and good performance for mobile game.

UE is su*k

pirmankun
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Looks good. Another shitty gacha though?

SanyaBane
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They shouldn't have used unreal engine for wuthering waves, it runs so terrible, they should have used unity

K-EN