10 TRICKS YOU SHOULD KNOW (3) | Godot Engine

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Moooore tricks! Moooore Godot tricks!
As always, here are random interesting things we discovered about the Godot Engine. Enjoy!

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"Furcifer's Fungeon: Space Theme" by Fabian Ruch

Inspired by Kevin MacLeod
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This engine is amazing and we want to keep making these videos about it. What Godot tricks do you have in your pocket?

PlayWithFurcifer
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finally another top godot tips and tricks video :D i always love watching these, they are indeed very useful. <3

mahyellaw
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Wow ! I stopped watching your vidéos because of college work and now I see you integrated my tips in this one ! Glad to have contributed to the community.

Dark_Peace
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Are there other functions like "set_as_toplevel(true)" that let me choose which parts of a parents transform it inherits or not?
For example if I want it to inherit the position and scale but not the rotation.

Btw, in Godot 4 this is a property called top_level that can be set in the editor directly.

TackerTacker
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Just started playing with Godot 2 days ago. My favorite thing? It hasnt crashed yet.
Awesome video!

StaredownGames
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I love this series! The amination player is so cool because you can sync audio with particles visually.

thomasmaier
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my god, you guys are hitting the jackpot every time. Interpolating a method is such a simple but useful thing!

simeontodorov
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“Helps to have a map” now that’s an old reference 😂 rip TB

guyincognito
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0:25 DUDE this is gonna help so much
i had to pull so much bullshit to get something like this so to know theres just a method i can use is so helpful

jay-tbl
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You guys can do a video entirely about curves. Curves are awesome!

okok-jfqw
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project map is gonna be SO USEFUL. organization is like, the biggest problem for me rn. thanks

the_cheese_cultist
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Always the best godot videos on YouTube

snesmocha
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You need more subscribers. Hope you grow. Helpful channel.

amimina
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How did I not know about that _iter stuff? Useful!

JavaJack
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Sadly, the Project Map addon does not show up in the asset library for Godot 4.3 :(

Ignawesome
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Wow. The iterate stuff was news to me. Pretty cool. I'm guessing it is new itself.

puzzud
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is there a performance boost for constants? and if so, how significant is it?

hirzanabqary
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How could I make something like a sprite go transparent over time without using an animationplayer? let's say I want the line2D to dissapear over time when the player stops moving, how could I do that?

bubblemage
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That was nice! But, are you two alright? You didn't sound as excited and energetic as usual. It almost seemed like you where whispering!

ReleeSquirrel
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Ah yes imma share this with my grandma and HUH?

FelixxFelixx-ttsf