Substance Painter Tutorial – Model Preparation 01: UV Mapping and Texel Density | Adobe Substance 3D

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In this video we discuss UV mapping and texel density in regards to maximizing texture resolution.

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Substance Painter Tutorial – Model Preparation 01: UV Mapping and Texel Density | Adobe Substance 3D
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Ive seen so many tutorials about uv mapping but this one is the best. You can´t explain it better. I understand a lot more now. Thanks again !

d-tischler
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Wow. This is the UV mapping explanation I've always been looking for. You explain things so perfectly, thank you for this.

xRaptorx
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At 12:47, for Maya 2019 users, the "layout" menu can be found in the "Modify" palette. Autodesk Updates "Unfold 3D" functionality to replace the "Legacy" UV layout, which (maybe) comes pretty handy.

marty_yyz
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At first I thought it was a matter of modeling in Maya and just exporting to Substance without worrying about UV or anything texture related since substance would automatically take care of the UV part.

Finally a clear, and deliberate attempt at being concise about this topic. I searched all over and now I'm getting the rational behind UV mapping! Thanks!

rossdanielart
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i'm using 3ds max and always get confused in UVs, but you just made it easier, you guys rock.

mazenezou
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Ctrl + A followed by Ctrl P for Blender users to pack uvs according to object size as he did here in maya using that uv window.

Ahatcho
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The new maya's uv toolkit makes even easier to unwrap, before I was using nightshade uv but now I only use uv toolkit and it rocks! Thanks for this btw, very informative.

rodolforubens
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= Mind Blown! I have been working with Maya for years and you just gave me such a Pro Tip! Thanks so much!!

ToreyD
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Man love your voice (it's similar like Andrew Kramer also) & the way you explain stuff! So keen & provide in-depth info always!
This is very important topic you've covered which most people don't know of.
I followed all Designer tuts already so now doing the same with Painter.
Anyway, thank you & keep up the great work :)

Darkshot_
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This course is such a blessing, love you guys!

Cookieforya
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3D Coat has a great UV function for unwrapping. You can draw in the seams you want and is great for creating uniform texel density. Alternatively, UVDelux is a great Maya script that makes manipulating UVs more intuitive.

larylich
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This is a great tutorial. Best on UV mapping I’ve seen. Thanks for all yall’s free educational content.

bs_art
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Awesome tutorial, So helpful and detailed, Thanks Heaps!

taylorsweeney
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If you’re watching this in 2019 maya now has a button that equalises the texal density automatically.

seanmclaughlin
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This issue is more important than it looks like! :D

gutibokeron
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Great job with the explanation. He teaches a lot better than my professor, at a school I will not mention. lol.

dannybee
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Outstanding video helped me out tons, thanks for this :)

lockenessmotorsports
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Ooh ! So that's why I had low res textures with 4k xD great tutorial!

soirema
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searching for a tutorial about UVs and didn't find a one like that ❤

mustafasalah
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This is really a good tutorial, good job m8, you explain very good

valeriatraverso