Where is BLOOM in Blender 4 2

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#blendertutorial #blender3d #blender4.2

This video shows you where Bloom is in Blender 4.2. Basically you have to go to the compositor and use the glare node.

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That’s an insane amount of steps for something fairly essential to renders. And it’s something that you want to be able to evaluate, in a scene, before rendering.

spootnikphorgettable
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Thank you, Grant, for these videos about Blender 4.2. I'm taking baby steps to learn the craft alongside my day job. These short, to-the-point videos help me stay in touch with the development of the software and imprint notions I haven't worked much with.

lauraa
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No, it isn't straight forward. Straight forward was the checkbox for "Bloom".

sabatheus
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They shouldn't force us to use the compositor. Slows production.

stevenchilders
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Best video describing the use of the compositor I've seen so far; well done!

jm
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i don't mind bloom being moved to compositor (although it is objectively less convenient), what i do mind is that this bloom implementation is missing most of the controls of the previous implementation and, as you've observed, looks worse. :(

shteeve
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It's uniform this way. Although bloom under EEVEE was convenient, now it is unified in a single solution, not two different things which had nothing to do the one with the other. And seems the compositor can work in real time now as well.

melficexd
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I spent the whole day searching, and the second day too, how to make a glow in version 4.2.🙏😇 Thanks a lot!!!! ❤

natalya.artist
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For those who are working with composition nodes and would like to see the modifications in real time in your layout window, you must click on the arrow pointing down next to all the viewport options, there you need to select "Always" in the "Compositor" section. That way you do not need to render your image every time you want to see the modifications you are doing.

ceciliomonzon
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After years without using blender, I was shocked to see this improvements.
Blender is not like a game anymore! it feels like a real software.

alexmattyou
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I hate it >.< I used Bloom instead of Glare because it was easier not to get lost in the compositor x.x

EmiliaHoarfrost
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Big thanks for sharing the new method! It will take some time to get used to doing this, or maybe I will write a script for the setup!

mind_of_a_darkhorse
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Many thanks for this simple and direct demonstration of the 4.2 "bloom" technique. 👍

schroedingersdog
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Thanks! Just what I was looking for! Stinks that they removed this option, but it is nice that we have more control over it.

AidanRhodenD
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Wow, thank you that help! Sometimes I ask myself how people figure things like that out :D

fabi
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Thanks for the tip! However, what I am missing is seeing the bloom effect in the viewport as I work on the model. Is there a workaround for that? The view node is nice but it doesn't allow to see it from different angles.

FranciscoSenna
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why they removed something super simple and quick?! I swear somethings blender drives me crazy!

netrodex
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Unfortunately this is not imporeved features. Previous bloom effect was perfect. I hate compositor nodes. Because you can not see the result quickly.

MrReactric
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Thank you!! I don't understand why they made this change though.

pondot
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Thanks, Grant. I was thinking on why my non-emission objects glow as well. I forgot to play with the Treshold

d_denragon
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