Raycast/Fake 3D Scene [SFML]

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It's a project I've been working on through the last couple of days. I thought it looks pretty fancy, so I decided to upload this.

This program has been written in C# using SFML. Excluding SFML's ones, all systems has been written from scratch (collision detection, raycasting, rendering 3D view, etc.).

If you've got any questions regarding this project feel free to comment down below and I'll try to provide you with, hopefully, useful answer.
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You commented on my bo2 trickshot 2 years ago after you killed me invisible with let ranger and you said rekt, so I am here to say🗿

benf