Blender 2.8 Tutorial - How to create an AMAZING Particle Simulation

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Today, we create a super cool particle force field type animation, where all of are Mball particles are being swirled around!

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My name's Kai and I create short, sweet tutorials to help anyone and everyone on the search for how to create their own art. If I helped you in any way... please subscribe - so you never miss another tutorial.
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"ONCE again!" God, I love that line.

theunusedchannel
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nice!
can you make a tutorial on how to something like : imagine a material (a fabric) that's fixed on four corners and something pushes to the middle and the fabric stretches an from the other side of the fabric the shape of that object that pushes is taking shape.
imagine stretching a fabric to your face, from the other side you can see shape of nose, and mouth etc.

if you understand what I'm saying I'm asking you that is possible to be done with collision between to objects one being cloth simulator and the other a different material but harder that pushes thru?

ngualex
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How do you render a specific frame of animation in the dope sheet for the particle system? I'm trying to render a scene with some pretty neat particles but it's on frame 40 on the dope sheet. I just want to render frame 40 and it renders frame 0, where the particles don't show up at all

teenageapple
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I'm thinking: "Stargate, kawoosh"

MarCuseus
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i'm so sorry default cube we haven't used you in a while we're gonna used you buddy we're gonna use you buddy //

nbentertainment