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How to Procedurally Generate A Weapon Trail
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#unity3d #unityprocedural #unity
In this tutorial video I show you how I went about generating a weapon trail for my Lightsaber procedurally in Unity.
You might be asking why I would create such a thing? Well, I did some research and was unable to find a particle trail effect, or any other trail effects including the line effect which would look like that of a Lightsaber trail.
So, I went ahead and learnt about how meshes are created using vertices and triangles, I did a video on slicing meshes a while back, which used similar background to achieve slicing. By creating a couple of points between frames, I was able to achieve a nice-looking Lightsaber trail effect.
So, after watching this video you should know how to procedurally generate a weapon trail in unity.
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In this tutorial video I show you how I went about generating a weapon trail for my Lightsaber procedurally in Unity.
You might be asking why I would create such a thing? Well, I did some research and was unable to find a particle trail effect, or any other trail effects including the line effect which would look like that of a Lightsaber trail.
So, I went ahead and learnt about how meshes are created using vertices and triangles, I did a video on slicing meshes a while back, which used similar background to achieve slicing. By creating a couple of points between frames, I was able to achieve a nice-looking Lightsaber trail effect.
So, after watching this video you should know how to procedurally generate a weapon trail in unity.
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