Unity - How to copy setting changes at runtime in 45 seconds

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In this video I will show you a fast Unity tip on how you can copy settings for a component at runtime.

When you run your game in Unity any changes that you make to objects will not be saved when you stop the game. By using this simple trick you can work around that instead of having to remember the values that you changed.

In my next video I will show you a more advanced way that you can save the settings for multiple components instead of having to do it for only one component at a time.

I hope this video helps and please click like and subscribe if you would like to see more in the future.

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Hey guys, I am trying out the new Youtube Shorts format videos and will make a little fast tips series. If you like the idea or have any suggestions of tips that you would like to see please comment below and let me know what you think. Thanks for watching and please subscribe.

MetalStormGames
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Thanks for that, I didn't realise we could do that! So many times I have to make a mental note of the values I had tweaked! Thank you MetalStorm!

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