Top 10 Worst Continuous Traps of All Time

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Script by bally
Edited by Kish

├ The List
Intro: (0:00)
10 - Embodiment of Apophis (0:34)
9 - Astral Barrier (5:21)
8 - Blind Destruction (7:21)
7 - Lone Wolf (9:01)
6 - Solemn Authority (11:47)
5 - Phantom Hand (14:05)
4 - Bottomless Shifting Sand (16:57)
3 - Shattered Axe (18:50)
2 - Call of Darkness (20:39)
1 - The First Sarcophagus (22:37)

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#yugioh #top10 #YGOtop10

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The absolute best continuous trap is the 20-30 minutes I spend watching these videos instead of being productive.

spuzzfipple
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"probably not because that statement is unhinged" lmao love the sass in these videos

erichitchens
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average phantom hand fan vs the average setting your infernity monsters in the spell trap zone enjoyer

oopsalldrip
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Embodiment of Apophis was so underrated in goat format where special summoning monsters was not super common. You can activate that and immediately have a tribute for a Jinzo or respond to a creature swap to give them a vanilla with average stats or trigger your own torrential tribute to clear a nasty looking board without wasting a normal summon. Its stats and restrictions are there because without them in early yugioh this trap monster would be incredibly OP.

TheGreatSalsaMan
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The funnier part about the first sarcophagus and GX is even Jaden himself admitted that strategy wasn't very scary at all. you know a card is terrible when even the ANIME characters comment on how unthreatening it is and that's the punch line of the episode. No secret anime only effect to make the duel close or catch people off.

GX was so goated for that though. They kind of did that a few times where a villain of the day uses a deck that is bad enough to have the protags question why they were so scary in the first place, but I liked the Dark Scorpion's epsode and the Amazoness one too. Mostly cause Don Zaloog and Taina were pretty cool to see as actual characters.

MarioMastar
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It'd be interesting to see TheDueLogs duel against The Three Idiots

yakovzamora
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embondiment walked so other trap monsters could run. for that it will ALWAYS have my respect

RarecuisineSaucegod-igbc
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22:37 So these days we have multiple “Sarcophagus” cards… “The First” “Kings” and “Shining” (which is in itself a redo of “golden”) are some examples… _So MY idea is to make a joint retrain of ALL of these:_
_The Sarcophagus Supreme_
Continuous Trap
(This card is always also treated as a “Horus” card)
_You can only control 1 “The Sarcophagus Supreme”. Unaffected by the effects of other cards while you control a face-up "The Second Sarcophagus". While in your hand, face-up on the field, in the GY or Banished, this card’s name is also treated as “The First Sarcophagus”, “King’s Sarcophagus”, and “Shining Sarcophagus”. You can shuffle 1 card from your hand, Field, GY or Banishment who’s original name was “King’s Sarcophagus”, or “Shining Sarcophagus”: This card gains that shuffled card’s effects while on the field. Once per turn, during the end phase of each player’s turn: Place 1 The Second Sarcophagus" or (after you've done that) "The Third Sarcophagus" from your hand, Deck or GY in your Spell/Trap Zone face-up. Once per turn, if you control "The First Sarcophagus", "The Second Sarcophagus", and "The Third Sarcophagus", you can special summon 1 Special Summon 1 "Spirit of the Pharaoh" from your hand, Deck, GY or Banishment._

_The Sarcophagus Subservient #1_
Continuous Spell
_(This card is always treated as “The Second Sarcophagus”, and is also always treated as a “Horus” card.)_
_This card can only be placed on the field by the effect of "The First Sarcophagus". Once per turn, you can apply 1 of the following effects:_
_⚪️Excavate 2 cards from the top of your deck, and if they mentions “Horus” or “Shining Sarcophagus” in their names or text, add them to your hand, otherwise shuffle them into your deck._
_⚪️Special Summon 1 “Token Soldier of Horus” (Zombie/Tuner/DARK/Level 1/ATK 500/DEF 500)._
_⚪️Send 1 banished card to it’s owners GY._

_The Sarcophagus Subservient #2_
Continuous Spell
_(This card is always treated as “The Third Sarcophagus”, and is also always treated as a “Horus” card.)_
_This card can only be placed on the field by the effect of "The First Sarcophagus". Once per turn, you can apply 1 of the following effects:_
_⚪️Excavate 2 cards from the top of your deck, and if they mentions “Horus” or “Shining Sarcophagus” in their names or text, add them to your hand, otherwise shuffle them into your deck._
_⚪️Special Summon 1 “Token Soldier of Horus” (Zombie/Tuner/DARK/Level 1/ATK 500/DEF 500)._
_⚪️Send 1 banished card to it’s owners GY._

_Spirt of the Pharaoh - Chosen of Horus_ (DARK)
Level 6
Zombie/Effect
_(This card is always also treated as “Spirit of the Pharaoh”.)_
_Cannot be Normal Summoned/Set. Must be either be Special Summoned by "The First Sarcophagus", or by its own effect. Once per turn (Quick Effect): You can special summon any number of “Royal Soldier of Horus Tokens” (Zombie/Tuner/DARK/Level 1/ATK 1500/DEF 1500). While you control this Face-up card, “Sarcophagus” Spell/Trap cards you control are unaffected by your opponent’s cards or effects. If this card leaves the field: Add 1 Card to your hand from your deck or GY that mentions “King’s Sarcophagus” or “Shining Sarcophagus” in it’s name or text. If you Summoned a “Spirit of the Pharaoh” this duel using the effect of “The First Sarcophagus”, you can tribute 3 monsters you control: Special Summon this card from your hand, GY or Banishment._
ATK/2500 DEF/2000

ButFirstHeLitItOnFire
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Holy crap, you actually mentioned the Spirit Barrier-Astral Barrier combo. I feel seen.
I run it in my super casual Exodia deck with Spirit Reaper.

GrumpyTyer
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9:20 at this point I am almost expecting us to get a retrain of those cards made into a new archetype to be honest

Raziel_HHL
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HelloFresh ad? TheBagLogs right there, good for you king you deserve it 💪

Raziel_HHL
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Not so fun fact about Solemn Authority: in the 5D’s Anime it actually targets Divine Beast type monsters and ONLY protects the targeted monster by trap effects.
The Aesirs WERE divine beasts in the show too, but in the real world this would have meant that Solemn Johnson's Cont. Trap outing would be a glorified Egyptian God support card. Which… to be fair there are worse fates to be had.

DaneeBound
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Ah yes.

The 3 card 'Astral Barrier', 'Spirit Barrier' and 'Des Counterblow' combo that one of my old friends used to preach and swear by, but couldn't stay up for more than a turn if he managed to set it up. Lmao

zaep
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Astral Barrier. I'm gonna use it to troll my friend who plays Mikanko

nacl
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9:10 Idea to make this a proper sort of “Valiant Last Stand” kinda card:
_Last Man Standing!_
Continuous Trap
_Activate only if you control 1 Face-up monster, and your opponent controls 1 or more monsters. That monster cannot be destroyed by battle, and is unaffected by your opponent’s monster effects. You cannot Summon monsters during turns you control this card is Face-up (But you CAN still set them). If your LP is 2000 or less, you can activate this card from your hand. You can only activate 1 “Last Man Standing!” Per turn._

ButFirstHeLitItOnFire
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5:39 Ides to make this card better by improving it’s current effect:
_Astral Sacrifice_
Continuous Trap
_If an opponent’s monster declares an attack on a monster you control, you can activate this card from your hand. If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead, and if you do: All monsters you control gain ATK/DEF equal to any damage you take from that attack. If a monster you control would be removed from the field by an opponent’s card effect: You can banish 1 card from your hand Facedown instead._

THERE, now the card can be activated from your hand if your opponent would attack a monster you control, ALL monsters you control gain ATK/DEF equal to any damage you take from said attack, and it can protect you monsters from opponent’s card effects by banishing cards from your hand facedown.

ButFirstHeLitItOnFire
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I love how the Ghosts from your old joke channel have been repurposed for sponserships.

ThatOneRedDitto
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I would have given a special mention to Pyramid of Light.

albertorodrigomolinasortiz
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7:24 Idea to improve this card by making it even MORE trigger happy:
_Blind Destroyer_
Continuous Trap
_Special Summon this card as an Effect Monster (Machine/WIND/Level 13/ATK ?/DEF ?). (This card is NOT treated as a Trap.) Once per turn, during each player’s Standby Phase: Roll 2 six-sided die. Destroy all monsters on the field whose Level/Rank/Link is less than or equal to the number rolled. If the result is 12, You can activate 1 “Blind Destroyer” from your hand or deck. Negate the effects of monsters destroyed by this card (By battle or card effect.) This card gains ATK/DEF Equal to the combined total ATK/DEF those destroyed monsters had while they were on the field. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent._

ButFirstHeLitItOnFire
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Please make a “failed cards, etc.” video on Naturia! Also, how about a “top 10 cards NEVER restricted in any way, but were widely considered to be hit on a banlist” (ex. Dante)

(Also video #11 where duel logs doesnt read his comments)

siftheadsdude