Top 5 Most Broken Low Level Spells In D&D

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Find Familiar combos!

Wow, that's a lot of links. But anyway, here are the Top 5 Low Level Spells that can cause D&D to break down, either by being crazy powerful, or exploitable, or ruining it by slowing the game down so much it sucks to play for everyone, or even ALL THREE! Enjoy!

I've been told to use keywords in video descriptions, but I don't know what I'm doing. I stole these tags from MonkeyDM who seems on top of this type of thing when we chat.

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Offer on all domestic orders of $50 or more!

DnDShorts
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Tie a conjure animals spell into a glyph of warding meant to summon as many bears as possible, and you’ve got yourself a bear trap.

Negeta
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0:50 - glyph of warding
3:19 - suggestion
7:29 - conjure animals - Dru Rang
10:45 - silvery barbs
14:30 - magic mouth
15:13 - find familiar

bezet
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*19* *minutes?!* More like DnD LONGS am I right, fellas?

DnDShorts
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I love the synergy between glyph of warding and suggestion
Glyph lets you go super saiyan... at the cost of massive amounts of gold per battle.
While suggestion lets you accrue massive amount of gold.

VladLongPlus
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I haven’t had anyone use conjure animals in my games, but I’d personally rule that the animal summoned is based on your location. Such as if you’re in the desert, you’ll probably summon jackels, scorpions, vultures, etc.

dew-it
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Magic Mouth Internet has to be one of the most brilliant exploits in D&D history and not enough people talk about it

Thamerlife
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Anybody going to talk about how fantastic this man's thumbnail edits have become over time? This guy for sure has passion in his work, you can tell just by his thumbnail arts/edits. It's some seriously awesome stuff.

TheSketch
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A shadow-touched chain warlock with Voice of the Chain Master and Inflict Wounds would be one of the best assassins in d&d.
Make a Spider familiar, send it crawling towards the enemy. Pretty much any magical security measure, be it an alarm or glyph of warding, can be easily bypassed because those things basically need to ignore insects or else they'd be going off all the time. And it's a spider so even if it's spotted, absolute worst case scenario is they kill it and you have to make a new one but nobody will suspect it was an assassin. Then, once the spider reaches the target, it hides in the folds of their clothing and you cast inflict wounds a couple of times through the familiar.
I can totally see this being an NPC assassin in a dnd campaign. People are found in their beds with unexplained internal injuries and no signs of forced entry into their rooms.

Neutral_Tired
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So, fun story about Conjure Animals...
Group of dwarves managed to make a large pitfall trap that caught the party. They fell in, the dwarves sealed the top so the party couldn't climb out and they began to pack up and leave. They knew they couldn't beat the party in a fight but were hired to kill them... so this was their plan.
Anyways, the wizard summoned 8 giant badgers, dug their way out, and the dwarves were demolished...

Klyxtor
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We came upon the glyph of warding concentration stack last year. We call it "The Good Hole". Conversely, the trap completely full of multiple damaging glyphs is called "The Bad Hole".

Tabledar
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My players used suggestion to stop a guard from warning the rest of the ship while they put them munitions to the flame. Best explosion of the campaign.

dungeonpastor
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7:30 My game, Conjure Animals has a limit of four summons, not eight, then pick six creature types you'd want to have, then roll randomly to see which one you get.
Summoned creatures do not roll initiative; they all act directly after your turn in the initiative count. As DM, I know their attack and damage bonuses; you just roll the dice.
You may only issue one simple command to all your summons. Example simple commands: protect me, attack THAT enemy, charge the nearest enemy, scout around, etc
You can ask your summon to cast a spell of any sort, but the summon decides how that spell plays out. Do NOT summon pixies who WILL play pranks on your party.

AvangionQ
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In one of my D&D groups, a friend I had introduced to the group played a druid whose main tactic was to upcast Conjure Animals to summon like a billion snakes at once. If you're thinking, "wow, that sounds like it would slow initiative to a crawl, " don't worry, it gets worse. The campaign in question was also a PvP campaign where both parties had about 8 players, so the sessions where the two parties fought each other could already take an ungodly long time to get through a round *without* the snakes! It ended up getting so bad in the two parties' final showdown that once the next campaign started out DM made a house rule limiting the number of summons once player could have at one time.

Anyway, during that next campaign our DM made a homebrew class called the Officer which had a ton of NPC summons as its main mechanic and one of the evil party played one up until the two parties' final battle. I love our DM and he's certainly a talented homebrew designer, but dude, did you learn nothing from the snakes? XD

Tamashikiri
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even more fun with the pact of the chain warlock potion strat, Gift of the Ever-living ones means you will heal MAX for every potion, as it says "Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you" so you will always heal for 10 hitpoints with that strat when using the common healing potion

sirdemon
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These are my five picks as the most exploitable and breakable low level spells in D&D! Did I miss something juicy? Let me know your favourite busted spells!

DnDShorts
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the rapid-fire bird meme in the background has my dying. These videos are so high-quality

anonymouszebra
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I have been DMing for around 35 years now. I never listen to podcasts or watch media on dnd until I stumbled onto you channel.
This I watch... your passion, your knowledge and your humor have arrested an old dms attention.

jasondrane
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Funny story about conjure anirimals, in my group's first campaign together(we were almost all first timers to the game) we had a druid who picked up and misread conjure animals. He said that he could summon 32 wolves at level 3(since he misread the upcasting effect) and none of us knew better including the dm. You can ONLY IMAGINE the shitstorm the commenced every single time he used the damn spell lmao

starpe__
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Glyph of Warding: Store Suggestion - When someone tries to break in, you suggest they completely undress, put all the gear into this hole and they then use those manacles lying around to shackle themselves on this fence right there.

zwojack