Standard's Best Pressure Valve Card

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A pressure valve card is a tool given to us by the designers of Magic: The Gathering, so that we might combat oppressive strategies that emerge from each new set release, like Murders at Karlov Manor.

Sentinel of Lost Lore, from Wilds of Eldraine, is such a card - the ability to exile graveyards stops reanimation strategies, and prevents our opponent from gathering evidence on us. Pretty great!

It also has natural synergy with other cards from its own set, so we can build a deck around adventure creatures like Mosswood Dreadknight and Gumdrop Poisoner, and support them with Virtue of Persistence and a very sharp Sword of Forge and Frontier.

Is it enough to release the pressure of Standard? Let me know what you think in the comments!
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Ya know I was going to comment about one of my first decks, and then I heard the tag of "interacts with what your opponent is doing" and realized I have never built a full deck to work like that....

PDex-rg
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I really love bloodline culling. It’s a decent removal spell on its own, it deals with sheoldred and other X/5s, but on top of that, you can use it to effectively wipe the board of all 1/1 and 2/2 tokens, something that has been growing more and more popular with white sun twilight decks and mirrex and wedding announcement and Adeline and anim pakal and awaken the woods and lord skitter and…

silverslash
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I think my pick would be Tishana's Tidebinder. I'm not all that sure about it being a pressure valve card as the way you described it because it is certainly a side board card for a lot of decks that run blue, but in the decks I use where board presence and flashing in creatures to pressure the opponent's life total is important, it has been incredible.
Nothing more satisfying than denying an Atraxa's etb and have it be stuck on the ground with no abilities, or denying a battle from flipping after a hard commit by the enemy, all while getting a body out of it.

DocNyrlathotep
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One of my favourite cards in standard right now is Beseech the Mirror. This card is absolutely awesome. It was the missing part for Mishra Lost to Phyrexia to become a really playable deck. Why? Because it can get both meld parts: Mishra or the dragon engine. And on the other side it can find solutions for problematic board states (such as Brotherhood’s end, which fits in the flavour perfectly by the way) etc.
In order to always being able to bargain Beseech the mirror, I play Voldaren epicure, Bloodtithe harvester and Charming scoundrel. All in all, definitely my favourite deck I‘ve built so far in standard.

lomirwintersturm
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I've been getting use out of a Dennick, Pious Apprentice commander deck I built that's mill focused. Everyone knows that mill's main downside in commander is that at least one person is usually very happy that they have a bunch of targets in the GY for reanimation. Dennick turns that off, and also he adds longevity to the deck if you can Disturb him, since every mill is likely to make you a Clue.

Waterseeker_
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I bought four borderless art Sentinel singles in the fall with some other singles and haven’t made a proper deck with them yet. It is a great card.

NoeticEidetics
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Love sentinel he’s a key for my adventure deck and yes with mosswood

Itachi
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getting back into magic after a year and a half break, this does really help ease into the critical mass that is current standard

ryan_the_rizza
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I really like Archon of Absolution. Oh, you're spamming tokens? And you used up a bunch of your mana? Cool, cool. So which one of your 1/1's are you attacking me with then? lolololol
When people try to attack me with everything and don't realize what is going on, i like to do that emote of the guy slapping the table and doing the "objection!" motion.

Another good one is Dungeon Geists.

Zarkonem
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I'm diggin this plethora of choices in which to remove 1 or 2 cards from a graveyard. But it's been especially hard on opponents when these creatures that auto-leave it are out there. Like the Fel Horseman that goes to the bottom of library when it dies or the couple that can be exiled from the yard to return a creature to somewhere from there. These are super cagey with Insidious Roots out. I've had numerous people just capitulate after wiping the board while 3 or 4 of those guys were out there, WHILE a couple(or even 3) Roots' were out. It truly made it worse for them, as in doing so I now had more creatures than before the ones, they had were tapped out(ish). Almost ANYthing else would've been a better play, it seemed.

coreyriegle
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Just need to say, I'm loving your channel so far. I just found Magic Arcanum last week and dove through all of your "What happens in..." videos. Those of us with very little free time on our hands very much appreciate the summaries of these stories.
See, I've been downloading entire playlists of Magic content to my phone, pop in my ear bud, and go to work up and down my line. As such, I'm not always able to actually 'look' at my phone very often. Gameplay and podcast discussions being audible only to people like me have raised a point I would like to present to you.
Bringing up cards on your display and talking about strategies, lore, and just fun trivia is really hard to follow if I don't know what the card says or does. Do you think, just as a suggestion, you could maybe try to put some effort into explaining the highlighted cards out loud for us? I'm sure I speak for countless other fans as I say we'd really appreciate it.

paulbuckley