Tutorial: making a tile-based level editor with Python & Qt, Part 3

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In this session I'm taking things to the next level. This time I cover:
- Using dictionaries to speed up tile rendering
- Per pixel image editing with Qt (very optional and very fun!)
- Cleverly positioning larger assets
- File dialogs to manage multiple levels

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Wat leuk je stem te horen. Heb verder geen verstand van wat je aan het maken bent 😂😂💋💋

anitavanhoof
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