Tutorial: making a tile-based level editor with Python & Qt, Part 1

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First in a short series where I demonstrate and explain how we can do things like:
Saving & loading projects
Drawing your own UI from scratch
Loading images on the fly

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Hoi, Trev!

Are you choosing to make a tile-based level editor as a good example, or some other reason? Obviously a tool segment that has some very mature existing tools.

deathybrs
welcome to shbcf.ru