MSFS vs. DCS Carrier Landing Comparison

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Which graphics do you prefer? Let me know in the comments.

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Interesting but it's a question of 'apples & oranges' really. MSFS is trying to model the entire world of aviation. DCS specializes in the military aspect. They're both excellent in their own way.

haitolawrence
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Just started dcs two weeks ago. Flying the Tomcat with my brother as RIO. Absolutely love it. Got cold start, taxi and take off from airbase learned now. Our way out is still crash or ejection seat atm 😁
We are putting in the time to get landings right.

Gotta say I love the reality of the game and steep learning curve.

bjrnchrstn
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At least dcs allows you to click the buttons inside the hornet, unlike MSFS. Love MSFS for flying general aviation aircraft and airliners, but fighters are not a strong point.

tarasommers
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DCS supercarrier now simulates the "burble", which is the air turbulence created by the "island" (tower). It makes all the difference and makes landings more difficult and realistic.

daveg
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As I see a few comments compairing DCS and MSFS, I'd say that DCS is far superior in modern day simulations, There's so much things altogether that makes it one of the most if not the most detailed and high tech simulator out on the market.

NOTE: This was made by an average DCS enjoyer.

allhuplays
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The aggressiveness of that left-hand throttle movement almost matches that of my right hand.

JCKAL
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MSFS’ strength is on civilian aviation. It has been doing that for over 30 years.

DCS is stronger on military aviation.

Both are great in their own right.

woiace
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The MSFS pilot is a real baddass. Look mom, no hands.

cdvries
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dcs is all-around better than msfs for military aircraft. Even just flying. It is just more expensive and equipment demanding

wg
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I play msfs for airliner and dcs for millitary aircraft, both good on their own ways

DopaMinus
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Thanks for the vid. The comments are far more entertaining, this is almost as fun as comparisons of the DCS Viper to Falcon BMS! and the ensuing arguments, great stuff. I am a purely arm chair aviation nerd and I feel serious cringe when I see a straight in landing in VFR conditions to the carrier.

SPBurt
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I mainly play MSFS for my flying fun, I'm not a serious flight simmer, I have dipped my toe in the world of DCS and it is really good, the VR is much better than MSFS in my opinion . They both have lots to offer for different genres and the pricing reflects the quality. DCS individual DLC's are in the main considerably more expensive than those in MSFS unless it's a study level aircraft. In that respect the modelling and graphics, buttons and realism I would expect it to be better for the money paid.

coffeeguy
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Well DCS is going to be leagues ahead of MSFS in this sort of scenario.

mynameisray
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As others have said, it really depends on what you are trying to get out of each simulator. DCS is focused on military aircraft while MSFS encompasses worldwide aviation overall. If you like military simulations, DCS cannot be beat. As seen in this video, the level of detail in the graphics cannot be matched by MS. If you like flying commercial flight simulations and all that comes with that type of simulation (not just flight but ground as well), then MSFS has to be your choice. DCS cannot match the reality of commercial flight simulation that MSFS brings to the table. While both simulators have overlap, they are focused on different aspects of the flight simulator experience.

USCanthony
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Id like to see the MSFS players do an actual Case 1 landing.

Fly 800ft ASL, 350KIA. pasS the carrier on its right so you can look out the left and verify the deck is clear. Before you are 1nm pass the boat break level turn. Throttle to idel and pull Gs equal to 1% airspeed ie 350=3.5g as you slow you pull less Gs to match speed. 250kia dirty up (gear down, flaps full). you should be 1.1nm-1.4nm when you are 180°the BRC (the boats direction of travel) decend to 600ft ASL and trim for On Speed AOA. Fly this direction till you can see the white if the Round down on the carrier (about 5° past the ship when the HSI is set to the 10nm range). Then turn into the boat while decending. You should pass 370fr just as you pass tge wake of the carrier. Roll out in the groove (BRC -9°) and line your Velocity Vector with the crotch of the ship (where the landing area breaks to Catapult 2 and 1at the front of the ship). The groove should be about 14-18s of flight. ¾nm call the ball (Side number, aircraft type, Ball, Fuel state) catch the 3wire. Have drinks.

johntyer
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the radar stops sweeping when u put weight on wheels, you have to love DCS

DOGosaurus_rex
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I like the graphics of DCS better (at least for the cockpits, MSFS has the upper-hand when it comes to the environment but not by much as DCS still has gorgeous environments) and you can definitely tell that the flight model is more realistic in DCS as well just by this video (which I can also confirm because I own and fly in both programs as well) as evidenced by the micro-inputs being made by the pilot when you look at the stick in both planes. In MSFS, there is very little movement at all (as if there is no wind variation, gusts, turbulence, etc...) whereas in DCS the micro-inputs are constant as the flight dynamics change more realistically...

RealSiViX
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i feel like msfs focusses more on the graphics where dcs focusses on the mechanics and how the planes would work irl

Bloxical
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Bro what are you doing with the throttle in dcs

potatosuc
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Aside from the fact that one is focused on military aviation and the other is not all I want to know if on MFS the physics for airliners like say the A320 are good aswell as atmospheric physics. I need advice as someone who only plays DCS this far and wants to get some realistic airliners experience in another game.

rama