How to Make DOPE CG HAIR | XGen Tutorial

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Timestamps
0:00 Intro
02:23 XGen Basics
02:56 Setting a Project
04:57 Creating a Description
07:59 Guides
10:25 Hairs
12:18 Modifiers
13:58 Hair Resolution
15:24 Density Mask
18:12 Creating the Brows
25:15 The Lashes
31:06 Tweaks and Iteration
32:51 Skillshare
34:24 The Hair
36:16 Region Map
37:52 Clumping Technique
39:16 Noise Technique
41:06 Cut Modifier
43:13 Painting the Hair Mask
45:00 Outro
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Dude, this is one of the best guides I've ever seen. You cover it thoroughly, but as simply as possible. So freaking good! Thank you.

cfroelich
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I've been doing grooms since august and this is the nr.1 video I keep coming back to! Thank you so much! Absolute master tutorial! Only love bro!

jozseflaszlo
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The reason the hair "goes away" sometimes, is because, in the Preview/Output tab in the Xgen menu, the option "Only primitives in view" is turned on meaning it will only draw section of the hair where the roots are visible in the viewport. Its a performance thing but on modern computers you can usually turn this off with no problems.

ondudengrund
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I finally have MAYA!! So I'm literally binging your videos on creating hair in maya. Probably the only reason why I got it.

christiaanpaulsen
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About the Arnold hair shader not showing in the viewport: you can plug it into the surface slot in the Arnold tab of the physical hair's shading group and then you'll get the arnold one in the render and the physical hair one in the viewport and you don't have to switch back and forth anymore :D

GralChufy
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This looks super simple and incredibly hard at the same time. But it was really awesome! It's incredible we have access to these industry grade programs

fsalad
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this has motivated me to do the most feared thing in maya or as a cg artist . Thanks J for the indepth tutorial.

nikhilnair
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Nice one. I didn't know about our nested folders not being able to have spaces. That explains why my xgen sometimes break I hope haha

TriGon_Art
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You're an absolute legend, its been a struggle trying to do solid hair with no delays. I've managed to finesse it well but now imma officially start incorporating this in my workflow

xinversive
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This is the best tutorial video on xgen. Thank you

yewenguo
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tbh, one of the best cg hair i ve seen

yannmassard
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You're a good teacher J. clear and to the point:)

Intervain
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Could u make a tutorial about curly\afro hair that would be amazing!! Thank you so much for all the tutorials

rosenormand
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Man!! Thank you for taking the time to put together such a comprehensive tutorial! Much Appreciated! You've gained one new subscriber! I'm learning so much from every minute of your tutorial. You tutorial is very concise with no "ummm...ahhhh..." pauses. Audio is crisp and video is sharp. Appreciate the quality of your tutorial.

brandonchua
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J, man, really thanking you from my heart, I always felt XGEN pretty hard, but your simple style of teaching just taught me everything about XGEN I wanted to know, didn't find any tutorial this easy, Thank you once again <3

nilexh
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Great video as usual!
One tip I can add to using xGen is for your aiStandardHair shader, in the shading group for that material you can middle mouse drag the hairPhysicalShader into "Surface material" and add the aiStandardHair material into "Surface Shader" which is under Arnold. Then when you render it uses the aiStandardHair and in the viewport is has the hairPhysicalShader. It works as well using this method to have a Arnold material for surfaces and then in the viewport a lambert material if you need to paint masks and such since Xgen doesn't allow you to paint maps onto objects with arnold shader on it.

bjarmis
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Dude, seriously, thanks for this. I have been pulling MY hair out for months just trying to figure out Xgen. Just working with clumping alone made me want to scream and quit altogether. Could you make a tutorial on saving your xgen hair as a preset for use with other models?

JUYAN
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A few months ago I made a comment bashing XGen due to it crashing/being unusable. Turns out, there was a way to solve my issue, I just had to do a TON of research. If anyone runs into the problem I did where interactive groom cant be used, its possible that your Maya.env file has OpenGL turned off. If you open that file up with notepad, and delete that line, interactive groom will work like a charm. Another issue I had, was the hair going through my mesh. Turns out in the brush setting of interactive groom, you can turn on collision. I really hope someone who is running into the issues I ran into reads my comment before pulling their hair out like I did. GL everyone.

seanfenrir
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Man. I've already watched this video 3 times and I'm still getting things out of it!

SMAARTIST
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Thank you for putting this tutorial series together! Appreciate your calming voice and knowledge :)

AnnieCatDev