Warhammer 3 Ogre Kingdoms Unit Roster Tier List

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Total War: Warhammer 3 Rating Ogres unit roster. Let me know your thoughts in the comments below.

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Every time Legend rants about Giants i have to think about the guy who sent in his "Doomstack" consisting of 19 Giants and just called each of them Mammoth. What a Legend

thekuubii
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You know there’s gotta be like one particular designer at CA who loves giants and keeps putting them in rosters, and the other guys just nod and smile and tolerate it.

aarons
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You know what I think would be funny? A giant tier list. You compare all the giants and units with similar builds, such as cygors and Terracotta sentinels. Good opportunity to explain why regular giants are bad, yet other units with a similar sized and shaped model are good.

viewingstuf
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Definitely agree that ogre giants are still suboptimal. But because ogres have access to healing (which is tied to % of base HP), their giants are less bad than other giants.

MostlyUnreadArmchairExpert
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There is no reasoning for giants being so slow. They could have 60 speed easily.

TheBulstrom
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I pre-ordered WH3 just to get Ogres (my lord) so they were my first campaign. I like to think I'm okay at these games, been playing Total War since Medieval 1 as a wee lad and always played WH2 on VH/VH and even with all the annoying crap on release (Realms of Chaos being frustrating, sluggish infantry response, etc), Ogres were just absurdly strong. I didn't play MP but when CA released that vlog about balancing issues and Ogres had something like a 65% win rate I was like "yeah."

Leadbelchers are also ridiculously strong in any field battles, I always run 4-6. They're essentially walking Organ Guns. Compared to proper artillery their range is low, but they outrange most missile infantry and do a lot more damage than Ushabti Great Bows as a comparison. Stonehorns are particularly good because they hit super hard, but jump around like Carnosaurs or Tomb Scorpions so it's relatively easy to disengage. I feel like Ogres probably need a bit of a nerf but they're so fun.

TheCheat_
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Ogres are the best designed army roster in wh3, except for the Giant Every unit is viable and fun to use

wardvos
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I agree that giants usually aren't good, but I can't help but recruit one or two of them in my army. They're like army enhancers - my army of orcs, beasts, or ogres just look way more aesthetically pleasing with a giant or two amidst their ranks. And assuming they're able to get into melee combat (which in ogres they usually are as ogres have good flanking power to stop ranged units as well as good healing magic that heals based on percentage), they do pretty damn solid. If my lord is ever dueling their lord and the giant comes in, it's usually a one sided curb stomp, and if the opponent's elite infantry/cav get mucked up with my units, I can send my giant into that fight and he starts dropping models per swing.

Zayl
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yeah, it always bugs me that a giant humanoid would be slower than tiny humanoid. Giants should be as fast as a horse. I can see maybe giants running out of stamina faster or something though. But not just slow.

dexasmoru
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I definitely agree with this tier list, though I’d rate the ironfists a bit higher because blocking projectiles is always nice, especially since you will probably fight projectile heavy factions like Cathay and Kislev.

Also, I REALLY want to like giants, but even on easy or normal difficulty, they are terrible. I have never seen a giant get more than 30 kills in a battle. Stonehorns just perform SO MUCH BETTER

anthonygrande
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Literally started an Ogre campaign today and checked your Channel to see if you did an Ogre Tierlist yet, thanks man!

lodrik
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I hate that CA balances around multiplayer, because gorgers are a favourite unit of mine so it's annoying that they got nerfed because a bunch of sweaty mp players said they needed to be nerfed.

patchesgaming
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Good list, basically agree on everything. Only problem is, most of the reason the list is so uniform is because there are only really about half or a third that many units, and the roster is all slightly different variants.

billbadson
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Justice for leadbelchers! At tier 3 they are amazing value relative to the Ironblasters.

Stonehorns I like, but since hunters came off of rift duty worth saying that hunters absolutely replace them.

Crushers otoh, yeah they are good but cheaper units can do what they do for less money, so meh.

fiftyfour
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Can’t believe that legend put a unit with rampage in A tier and talked so positively about them

scarletcroc
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Finally! Been excitedly waiting for this one Legend, thank you Brother!

Murldon
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Ironically enough, i found Ogre Giants to do quite well on the new siege maps of Warhammer 3... when deployed against Daemons of Chaos (minus Tzeentch units, obviously.)

On some siege maps, as defender, the sheer mass and raw power of a Giant makes it very deadly on defensive chokepoints - even Khorne units don't get an easy pass if they are trying to go through a line of a single Gobbos, Ogre Bulls and a Giant.

Granted, it's still very much a trash unit when confronted to anything remotely equipped with ranged weaponry and it's sucks ass on field battles. But considering the overwhelming presence of siege battles in warhammer 3... well... it's passable.

Tenhys
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The legends of the Sky-Giants are really interesting. I hope they do more with the Lost Sky Titan Castle, or the modding community makes Sons of the Mountian playable.

BailensdeLykenos
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It's actually fun to see your opinion evolving and changing after several hours of play. I remember you saying the Ogres were starting on a bad track since they're only Monstrous Infantry. Then again, you also thought Khorne was gonna be bad due to no Magic/Range.

Great and helpful analysis, as always.

farseeraradrel
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always really enjoy the tier list vids w all of your insight of the game

kevin-swbx