The Warp Storm Cinematic

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Cut scene taken from Battlefleet Gothic: Armada.

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Just imagine how the Horus heresy went for loyalist troops. The warp strategically storming in sectors while horus's fleets could jump with unparalleled accuracy

uddipanmaitra
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"Where we're going, we don't need eyes to see."

srbrant
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Imagine traveling through the warp, feeling the ship shake, rock, and creek, and never entirely getting used to it. Maybe once in a while it feels like the ship has hit something and the force is nearly enough to make you stumble. The lights flicker on and off, sometimes staying off for a full minute, leaving you wondering just how reliable the ship's technology really is. And every now and then you swear you hear what sounds like scratching on the surface of the hull.

stronkhammer
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Fires break out in the lower decks, power fluctuations cause lights to go out in the barracks and life support to fail in sick bay. Whispers drive several hundred ratings mad and they start butchering each other and the hangar bay turns into a blood bath as the gellar field doesn't form in time, letting daemons posses the dockyard servitors and they go on a rampage. The Navigator's locked himself in his room and refuses to come out, and the astropath is weeping blood.







All in all, a typical warp transition.

Lightscribe
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This shows how terrifying a Warhammer 40k horror movie could be!

halflifeger
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What really sells this cutscene is how when the Emperor-class battleship jumps to Warp, there's just nothing but the stars left after the portal closes.  A cold, uncaring galaxy looks on, and no matter who you are, no matter what you do... your days are numbered, and you will not be missed.

claypidgeon
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I just love the warp jump effect... looks so awesome

BlueMoon-hjxe
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This is probably my favourite cutscene from the game. It is really cool, and gives a very ominious feeling. I would not want to be aboard a ship attempting a jump during a storm.

Alsemenor
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I fucking love the battlefleet gothic lore, its like, "yeah its sci fi, but we have retained everything epic, awesome and pure from history". Sure it might be a time of advanced technology, but there are still massive gundecks that echo back to the days of Nelson with rating slaving away to keep the guns firing. The ships themselves look like someone has tried to mate a Greek trireme with a fucking cathedral. Sure, we might be in space, but its just as fucking terrifying and treacherous a place as the oceans were to sailors trying to navigate with just a compass and the stars. This scene basically says, is your trapped in this place, so hunker down and hope you come out alive.

jacktanner
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Battlefleet Gothic taught me that life in the imperial navy is a hellish and scary one. After playing BFG2 and hearing just how many people can die from one broadside (65, 000; thats a big crew loss) it makes you appreciate the guard and Imperial Navy a lot more than the Adeptus Astartes.

Literally billions of imperial citizens across thousands of worlds depend on the efforts of the navy bringing the guard to them by the millions to stave off the darkness. Essentially the imperium is a giant coal fire; in order to keep it going and to stave off the cold and the rain, the navy has to keep feeding men to the fights to hold back the dark. The navy must also help protect those men so they have a fighting chance against the enemy from above. If even a single jump is missed: entire solar systems can fall.

By comparison the Space Marines are so rare (900, 000 of them?) That most imperial citizens will go their whole lives not once seeing a space marine; yet seeing the signs of their passing on their worlds; like statues, wreckage and armor, memorials and the like.

It irks me; and it really does; that in the Battle of Maccrage lore, they only focus on the space marines, not the Guard or Navy defending Ultramar from the tyranids. Ultramar has billions of guardsmen and imperial navy forces; noble houses and even mechanicus stations and forge worlds.

And yet when the Tyranids invaded ultramar; the billions of guardsmen and the imperial navy; mechanicus, arbitrators and more, all went unheard as their forces fought off an enemy they knew nothing about, while the ultramarines took all the credit for the defense. Battlefleet Tempestus was damn near obliterated holding off the tyranids and their capital ship crashed into the primary hive ship and self destructed. By comparison the ultramarines swatted a mosquito.

You want to bash pappa smurf for something; bash him for taking the credit of the human defenders of ultramar who were abandoned to fight and die against the swarms alone; because Marneus Calgar turned tail and ran back to Maccrage to defend it with his legion, leaving all the humans to fend for themselves. Ultramar would have fallen if it wasn't for human intervention: not space marine intervention

starlightdragon
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Imagine Event Horizon, except on a Imperial vessel. I'd watch the shit outta that movie.

jaelee
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first officer: "sir, we have arrived. we are several lightyears off course, and instruments read a 6 year time discrepancy. the ships gellar fields flickered for 0.8 seconds and we may have an isolated demonic incursion in the lower decks. 72 cases of insanity have resulted in summary execution, 3 deaths among the astropathic choir, and the navigator will require several days of rest and meditation"
captain: "very good. a successful jump. the dangerous part is over... now we just need to worry about this hive fleet tendril"

tyguy
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So this thing just came to me: The movie Event Horizon might be set in the WH40k verse just long before even the dark age of technology. If you've seen it you'll understand that Weir had built some sort of proto-warpdrive. Idk just makes sense to me. Also the captain of the Horizon was speaking Latin so that's that.

metalltitan
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The best Warp translation yet seen. I like how normal space tries to smooth away the rift to 'unreality' as quickly as possible.

Wayoutthere
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The most unsettling thing about the Warp to me is how time just doesn’t flow normally. In the First Heretic, Angel Tal’s ship was caught in a Warp Storm for 7 months. The surviving Astartes had to eat the dead crew, drink blood and promethium because of the absence of water. When they finally re-emerged, they’d been gone for 7 months in their experience, but the rest of the Word Bearer’s fleet lost contact with them for 60 seconds. That’s what is the most terrifying. The feeling of complete loss, struggling to survive and resorting to carnal desires just to live, only to realize you were gone for a minute in real space.

bluedog
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Has anybody else noticed the faces in the warp spiral as the Emperor Class Battleship moves into position to travel into the warp at 0:19-0:28 and again at 0:57 as the ship is pulled into the warp as it closes?

Sigma
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O eternal god emperor, preserve us! Epic 40k quote

manjinor
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The gravitational lensing as the warp gate closes is such a nice touch

Discotekh_Dynasty
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The art composing and voiceover is something else in this game. It's better than any 'official cg' Ive seen so far. Truly gives you real vibe of Grim Dark Future

Quasisaur
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So I'm here reading comments below about navigators, then looking up further lore. How rare they are, and how challenging sustaining their lineage is. How they're highly protected sanctioned mutants under a isolated nobility with massive inbreeding, and an ever growing list and severity of problematic mutations. How the loss of a skilled navigator can be more costly to the Imperium than the loss of a ship (which is also incredibly costly in it's own right). How they train for decades to be able to survive their role. How every jump they make is not only a roll of the dice on coming out again, but also ever subtly pulling them further towards chaos in a compounding fashion.

And the whole time I just can't help but think of the 20-40 year old generic Tau navigator who spent a couple years training in the air-caste academy, learning to push a few buttons and let the computer do the rest. Not a special dude. Could be replaced by billions of others without issue. Every jump is safe, without any daemons, brain cancer, or risk of arriving 100 years late into the future. Obviously it's slower, but they sure as hell have a nicer job description.

UnknownSquid