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Dark Souls Dissected #20 - Invasion Cooldown Timers

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Today's episode of Dark Souls Dissected reviews the cooldown timers that block instant invasions from happening repeatedly. Some brand new discoveries relating to its Limit Level system, as well as Vagrant cooldowns, are explained as well.
0:00 Introduction
0:49 Invasion Cooldowns
3:19 Clearing the Cooldown Timers
5:54 Limit Levels
9:22 Invasion Frequency Balancing
14:15 Dark Souls 2
15:19 Dark Souls 3 and Elden Ring
17:43 Gravelord Cooldowns
18:59 Why Were Limit Levels Removed?
19:44 Vagrant Cooldowns
24:06 Closing Words
Special thanks to Metal Crow, Europa, FenotheFox, Karl Germ, Algi, Ariane, and HotPocketRemix for various assistance (coding / testing / multiplayer help).
Artist of Dank Furtive Pygmy sadly unknown! Original upload here:
0:00 Introduction
0:49 Invasion Cooldowns
3:19 Clearing the Cooldown Timers
5:54 Limit Levels
9:22 Invasion Frequency Balancing
14:15 Dark Souls 2
15:19 Dark Souls 3 and Elden Ring
17:43 Gravelord Cooldowns
18:59 Why Were Limit Levels Removed?
19:44 Vagrant Cooldowns
24:06 Closing Words
Special thanks to Metal Crow, Europa, FenotheFox, Karl Germ, Algi, Ariane, and HotPocketRemix for various assistance (coding / testing / multiplayer help).
Artist of Dank Furtive Pygmy sadly unknown! Original upload here:
Dark Souls Dissected #20 - Invasion Cooldown Timers
Dark Souls Dissected #19 - Firelink Chest & Loot Reloading
Dark Souls Dissected #14 - Object Health and Defense (breakable stuff)
Dark Souls Dissected #18 - Seek Guidance & Hidden Messages
Dark Souls Dissected #11 - Miracle Resonance
Dark Souls Dissected #9 - Lordran's Layout Explained
Dark Souls Dissected #3 - Vagrant Mechanics
Dark Souls 2 Dissected #3 - How The Gutter Got Gutted
Dark Souls Dissected #4 - Fall Damage
Dark Souls Dissected #7 - More than Meets the Eye: Hidden Designs
Dark Souls 2 Dissected #6 - Multiplayer Time Limits
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