How to spawn any object at random positions in Unity

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This 2 minute video will help you on spawn any objects at random positions in unity

RESOURCES:

ASSETS
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Pixel Adventure 1:

DOCS
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Random.InsideUnitCircle:

Draw Gizmos:

MUSIC
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♫ Jeff Kaale (X I X X) - Pillow Talk

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Good news everyone!

I just launched my discord server for devs and gamers to join:

If you have any questions, do hop in to discord and we'll do our best to answer them. See you guys soon!

ChiliDev
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This works in 3D with a 3D prefab but do you know how I could make it so the object only spawns along a certain axis or on a plane?
Basically, what is the best way to change the 3D dimensions of the spawning sphere.
Or maybe how do I make it a box because a sphere only has one dimension to define it.

Edit: I figured it out: You change Random.insideUnitSphere to Random.insideUnitCircle to make it a 2D plane then add: randomPos = new Vector3 (randomPos.x, 0, randomPos.y); to rotate the plane horizontally

davidshepherd
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This is exactly what I was looking for! Thanks so much!

CodingKricket
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Hey that's a very useful and to-the-point video! I love it! Keep it up :D

curiositytube
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Great tutorial! How do I make so that it instead of spawning when pressing Space, it spawns every X second?

Edit: Nevermind, I added an Invoke("SpawnObjectAtRandom", 10.0F); in the void Update and then CancelInvoke(); at the end of voidSpawnBbjectAtRandom and it worked :)

mumrken
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Galing Galing! this tutorial was straightforward, thanks for the help!

nicolechanjavellana
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how can i add colliders so that my player can collect them? I have all the colliders and triggers on the prefab and the just go right through...

stevenquistian
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the question depends. Real life or game? if game 2d or 3d? if 2D the answer is 1 if 3d It depends on how many polygons you have (real life i 0)

tnystrk
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Haha I love this tutorial
It's simple and easy to understand it

hatfansr
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Nice video!
But how can i make gizmo follow player because its moving and the gizmo od left behind

patriksopar
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How do I make the spawner move with the player? Currently I have the spawner a child of my player but it and the gizmo moves but my objects always spawn in the same radius as where the radius began before moving.

gameclips
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it doesnt work i did everything you said but it just DONT spawn, WHY??

Skaski
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do you know how I could do this and make them all have the same y positon?

also the amount of sides of a circle depends on how big it is on the screen and how pixilated your screen is

liamoliverdarroch
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How can i make this in procedural map?

binance
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how do i make that is a spuare not a circle

siggetiger
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can we random spawn inside polygons shape?

fauzannrifai
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Can you help me spawn an object automatically but in an allocated time

utsargachaulagain
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How would you do it without pressing a key?

Yayew
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What if I want it to spawn in a parameter not a radius

GrandSuke
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How do I make them dissapear after they appear?

numenithing
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