Spawn Objects at Random Position in Unity

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CODE USED IN THE RANDOMSPAWNER C# SCRIPT:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RandomSpawner : MonoBehaviour
{
public GameObject cubePrefab;

void Update()
{
if(Input.GetKeyDown(KeyCode.Space))
{
Vector3 randomSpawnPosition = new Vector3(Random.Range(-10, 11), 5, Random.Range(-10, 11));
}
}
}

#Unity3d #SpawnInUnity #InstantiateInUnity
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What an effective and pleasing teacher, compliments !

milovetto
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please continue. you teach very clear. small compact package👍 not too much at once. unity is very hard to start for complete beginners

kin-muinen
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Great explanation, very helpful. I like the tone and pacing of your instruction. Thank you.

LA-dmkj
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Hey dude, you´ve helped me with my problem i had for a couple of hours. I subbed, thank you. :)

rabbit_alt
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YEA, MAYBE THE ONLY ONE THAT PUTS THE CODE OF THE TUTO THERE! THKS

albertcallejoamat
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Very good video. Can you write me how shall a same script create, where without pushing space button creates random falling cubes. After starting the play button. Thank you in advance.

cirillparno
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THANK YOU SO MUCH I NEEDED THIS FOR MY GAME AND THIS WAS THE ONLY ONE THAT WORKED!!! but how do you make it so that it randomly spawn's automatically?

thediodoin
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hi can i ask how would you go about if you want to teleport/spawned your character to a specific location where a gameobject is place *like for example i want my character to be teleported/spawned in a specific location using gameobject (like waypoint) and just trigger it using collider or trigger*

dcry
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I have a situation where I need to spawn cubes but as a child for a parent component. How to achieve that, I know there's a script for that but is it possible to do it in the same spawnscript while spawning making it child? I really dont want to use a a separate script for this.

ayusharyal
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Does anyone know if its possible to move the spawn area as the game runs? like make them spawn in a radius of 10 by 10 but that radius moves forward like a wave

zynnonP
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what algorithm did you use to make the object spawn randomly?

hansamuoji
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How would you suggest implementing footstep noises to this script?

itsbinxbro
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Very Helpful, but could you show me how i can do the spawnrange with a comma like 1.5 or 2.5 because i get an error. Would be very helpful if you answer fast. Thank you

dennisuchiha
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Is there a way i can make the main character of a game spawn at 1 out of a few selected spawn points when the game starts? And have it be random so i dont know where the game will start everytime you restart the game?

letstalk
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Good, but how do i make it spawn on a specified area like a plane

levaneva
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I've done what you said but they don't fall down... they stay up, I've added arigidbody to the empty object but nothing happens

Lashistoriasdelilith
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hey, i've got a question. is it possible to make Y coordinate a float, like 0.1? cuz when i tried, it gave me an error CS1503: cannot convert from 'double' to 'float'

Makinator
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nice video why do you use older versions of windows?

KIXEMITNOG
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How do I prevent objects from merging?

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